I wasn't particularly commenting on Rust's backward compatibility story so if you're not sure what I was arguing about then why did you feel the need to defend Rust from accusations that weren't made in the first place?
Even adding a new keyword will break some code out there that used that as a variable name or something. Perfect backward compatibility means you can never improve anything, ever, lest it causes someone a nonzero amount of porting effort.
Yes. At the very least, features should carry a lot of weight and be orthogonal to other features. When I was young I used to pride myself on knowing all the ins and outs of modern C++, but over time I realized that needing to be a “language lawyer” was a design shortcoming.
All that being said I’ve never seen the functionality of Rust’s borrow checker reduced to a simpler set of orthogonal features and it’s not clear that’s even possible.
Many people encounter these algorithms after many other people have written large libraries and codebases. It’s much easier to slightly extend the language than start over or (if possible) implement the algorithm in an ugly way that uses existing features. But enough extensions (and glue to handle when they overlap) and even a language which was initially designed to be simple, is no longer.
e.g., Go used to be much simpler. But in particular, lack of generics kept coming up as a pain point in many projects. Now Go has generics, but arguably isn’t simple anymore.
I think it’s best if it is one of the first two, as that makes it easier to add third party code to your code, and will require less effort to bring newcomers up to speed w.r.t. the code. As an example, take strings. C doesn’t really have them as a basic type, so third party libraries all invent their own, requiring those using them to add glue code.
That’s why standard libraries and, to a lesser extent, languages, tend to grow.
Ideally that’s with backwards compatibility, but there’s a tension between moving fast and not making mistakes, so sometimes, errors are made, and APIs ‘have’ to be deprecated or removed.
C and personal computing hit their stride at roughly the same time, your choices were (if you didn't feel like spending a fortune) Assembly, C, Pascal and BASIC for most systems that mere mortals could afford. BASIC was terribly slow, Pascal and C a good match and assembler only for those with absolutely iron discipline. Which one of the two won out (C or Pascal) was a toss up, Pascal had it's own quirks and it was mostly a matter of which of the two won out in terms of critical mass. Some people still swear by Pascal (and usually that makes them Delphi programmers, which will be around until the end because the code for the heat-death of the universe was writting in it).
For me it was Mark Williams C that clinched it, excellent documentation, good UNIX (and later Posix) compatibility and whatever I wrote on the ST could usually be easily ported to the PC. And once that critical mass took over there was really no looking back, it was C or bust. But mistakes were made, and we're paying the price for that in many ways. Ironically, C enabled the internet to come into existence and the internet then exposed mercilessly all of the inherent flaws in C.
A small language but with the ability to extend it (like Lisp) is probably the sweet spot, but lol look at what you have actually achieved - your own dialect that you have to reinvent for each project - also which other people have had to reinvent time after time.
Let languages and thought be large, but only used what is needed.
If I try the same with a python project that I wrote less than five years ago I'm very, very lucky if I don't end up with a broken system by the time all of the conflicts are resolved. For a while we had Anaconda which solved all of the pain points but it too seems to suffer from dependency hell now.
George Orwell was a writer of English books, not a programmer and whatever he showed us he definitely did not show us that small programming languages constrain our thinking. That's just a very strange link to make, programming languages are not easily compared with the languages that humans use.
What you could say is that a programming languages' 'expressivity' is a major factor in how efficient it is in taking ideas and having them expressed in a particular language. If you take that to an extreme (APL) you end up with executable line-noise. If you take it to the other extreme you end up some of the worst of Java (widget factory factories). There are a lot of good choices to be found in the middle.
You mean:
> small languages constrain our thinking.
:)
What programming language(s) satisfy this criteria, if any?
On the other hand, I did find what I think are the relevant docs [0] while looking more into things, so I got to learn something!
[0]: https://docs.adacore.com/gnat_rm-docs/html/gnat_rm/gnat_rm/c...
I can't think of any established language that doesn't fit that exact criteria.
The last major language breakage I'm aware of was either the .Net 2 to 3 or Python 2 to 3 changes (not sure which came first). Otherwise, pretty much every language that makes a break will make it in a small fashion that's well documented.
PHP has had breaking changes [1].
Ruby has had breaking changes [2] (at the very least under "Compatibility issues")
Not entirely sure whether this counts, but ECMAScript has had breaking changes [3].
[0]: https://go.dev/blog/loopvar-preview
[1]: https://www.php.net/manual/en/migration80.incompatible.php
[2]: https://www.ruby-lang.org/en/news/2025/12/25/ruby-4-0-0-rele...
[3]: https://tc39.es/ecma262/2025/#sec-additions-and-changes-that...
*1: A great many examples of synthetic code were contrived to argue against the change, but none of them ever corresponded to Go code anyone would actually write organically, and an extensive period of investigation turned up nothing
*2: As in, the original behavior of the code was actually incorrect, but this wasn't discovered until after the loopvar change caused e.g. some tests to fail, prompting manual review of the relevant code; as a tangent, this raises the question of how often tests just conform to the code rather than the other way around
*: strongest competitor for "biggest noob trap" IMO is using defer in a loop/thinking defer is block scoped
C# for instance isn't such a "small language", it has grown, but code from older versions, that does not use the newer features will almost always compile and work as before.
breaking changes are for corner cases, e.g. https://github.com/dotnet/roslyn/blob/main/docs/compilers/CS...
Java is very good here, but (and not totally it's fault) it did expose internal APIs to the userbase which have caused a decent amount of heartburn. If your old codebase has a route to `sun.misc.unsafe` then you'll have more of a headache making an upgrade.
Anyone that's been around for a while and dealt with the 8->9 transition has been bit here. 11->17 wasn't without a few hiccups. 17->21 and 21->25 have been uneventful.
Thry do reserve the right to do breaking changes for security fixes, soundness fixes and inference changes (i.e. you may need to add an explicit type that was previously inferred but is now ambiguous). These are quite rare and usually quite small.