Zig might be an option in the future, and it does give more control over allocations. I don't know what the exception story is there, and it isn't memory safe and doesn't have RAII so I'm not that interested myself at this point.
I guess Ada could be an option too, but I don't know nearly enough about it to say much.
i never got this point. whats stopping me from writing a function like this in zig?
fn very_bad_func() !i32 {
var GPA = std.heap.GeneralPurposeAllocator(.{}){};
var gpa = GPA.allocator();
var s = try gpa.alloc(i32, 1000);
s[0] = 7;
return s[0];
}
the only thing explicit about zig approach is having ready-to-use allocator definitons in the std library. if you excluded std library and write your own allocators, you could have an even better api in rust compared to zig thanks to actual shared behaviour features (traits).
explicit allocation is a library feature, not a language feature.i use neither of those languages, so don't ask me for technical details :D
C++ has a way to tell to compiler that the function would raise no exceptions. Obviously it is not a guarantee that at runtime exception will not happen. In that case the program would just terminate. So it is up to a programmer to turn on some brain activity to decide should they mark function as one or not.
Sure, it would be nice to get an error, but usually the biggest threat to your system as a whole is the unapologetic OOM Killer
It's a shame that you can't quite do this with a lint, because they can't recurse to check the definitions of functions you call. That would seem to me to be ideal, maintain it as an application-level discipline so as not to complicate the base language, but automate it.
Typically no... which is another way of saying occasionally yes.
> What would you do if you needed to call `unreachable!()`?
Probably one of e.g.:
unsafe { core::hint::unreachable_unchecked() }
loop {}
Which are of course the wrong habits to form! (More seriously: in the contexts where such no-panic colors become useful, it's because you need to not call `unreachable!()`.)> It's a shame that you can't quite do this with a lint, because they can't recurse to check the definitions of functions you call. That would seem to me to be ideal, maintain it as an application-level discipline so as not to complicate the base language, but automate it.
Indeed. You can mark a crate e.g. #![deny(clippy::panic)] and isolate that way, but it's not quite the rock solid guarantees Rust typically spoils us with.
You might be able to avoid generating panic handling landing pads if you know that a function does not call panic (transitively). Inlining and LTO often help, but there is no guarantee that it will be possible to elide, it depends on the whims of the optimiser.
Knowing that panicking doesn't happen can also enable other optimisations that wouldn't have been correct if a panic were to happen.
All of that is usually very minor, but in a hot loop it could matter, and it will help with code size and density.
(Note that this is assuming SysV ABI as used by everyone except Windows, I have no clue how SEH exceptions on Windows work.)
> Indeed. You can mark a crate e.g. #![deny(clippy::panic)] and isolate that way, but it's not quite the rock solid guarantees Rust typically spoils us with.
Also, there are many things in Rust which can panic apart from actual calls to panic or unwrap: indexing out of bounds, integer overflow (in debug), various std functions if misused, ...