1) Apple takes a 30% cut of your price.
2) What you can make hugely varies. $0-$500k+/day for serious games. It is very skewed towards top earners.
3) You'll probably have an easier time selling and developing on iOS.
2) What you can make hugely varies. $0-$500k+/day for serious games. It is very skewed towards top earners.
3) You'll probably have an easier time selling and developing on iOS.
Some sources for this (based on a quick Google search, one could probably find better or more conclusive sources with a little legwork):
http://www.imore.com/ios-gamers-spend-times-android-players
http://gigaom.com/apple/ios-users-buy-more-apps-and-pay-more...
http://www.macobserver.com/tmo/article/new_report_shows_ios_...
http://www.theverge.com/2012/3/31/2916556/in-app-purchases-i...
http://functionalaesthetics.eu/why-apps-are-on-ios-first-and...