You'd need 40,000,000 streams to earn $80,000.
You'd need 40,000,000 streams to earn $80,000.
I believe Weird Al posted his streaming revenue a few years ago. He had something like 80 million streams and said he earned about $12. https://www.billboard.com/music/pop/weird-al-yankovic-wrappe...
There is a reason people like T Swift and whatnot tour constantly, it's how they make money. Weird Al is known for his amazing live shows, there's a reason for it: they make more money.
"$2 or more per thousand streams, split across rightsholders" seems like an accurate estimate.
Artists can of course complain that "they're selling our music for cheap!", especially in the ad pool. But what's worth remembering is that when it comes to setting optimal price points, Spotify's interest is almost perfectly aligned with the artists. And Spotify has a hell of a lot more data than artists (not to mention financial sense, which you probably didn't become an artist if you had a lot of).
What are the rough rates for each pool? That's the important part here. And how many artists are far enough from the average ratio that the detail of two pools matters.
https://soundcamps.com/spotify-royalties-calculator/ This site says $0.00238 is typical for "worldwide" and a lot more than that for US and Europe specifically.
But I have no trouble believing some artists will be vastly overrepresented in the ad financed pool. Also, there are separate pools by country, and countries have different subscription prices - being big in Japan will be more profitable than being big in India.
Payout per stream is a terrible metric. It's almost like if you ranked grocery stores by payment per gram.
CDs are usually similar prices. Per-stream isn't nearly as bad as wildly different products sharing prices.
We could debate per stream versus per minute but I don't know if that's a particularly big effect. It causes some annoyance but it's mostly compensated for already.
Anything that gives different value to different artists is probably going to favor the big ones and just make things worse.
The present system favors big artist rights owners a lot, but most of all it rewards owners of music played on repeat, i.e. background music.
Trying to measure importance feels like a lost cause.
Maybe not the best comparison to anything. Swift is known for being an even better busiensswoman than artist and obsessed with having control.
She screwed her record company for profits, not the other way around. Not many people have done that. She's likely making money on both ends of the stick.
Assume an artist (either directly or through a rights holder) makes 1/3 income from streaming, 1/3 from merch and physical albums, and 1/3 from live events.
40m streams per year would be 800k per week. 200k fans worldwide playing 4 times per week on average could get you there. Thats like a decent sized but not enormous youtube channel.
200k fans worldwide would also support the ticket sales and merchandise sales aspects.