The online games have depressingly (to me) small communities. But they’re still kicking.
The online games have depressingly (to me) small communities. But they’re still kicking.
The amazing work the Wine team and Valve have done can't be understated.
Something funny about this statement considering what Proton is.
A lot of actual work went into Proton and into making games work therein.
MS is a slow, lumbering, monoculture that has lacked innovation and creativity for a very long time. I don’t see how freezing APIs or keeping old APIs around (mostly through versioned DLL hell) as some grand accomplishment.
The page was blank when MS wrote upon it.
My guess is, an impossibly high effort that would benefit Quake, but perhaps not other games of that era.
Microsoft is the reason Quake works on Proton still today.