We had Nintendo, but those games had an ending. Today's online games don't end.
We had Nintendo, but those games had an ending. Today's online games don't end.
the cosmetics are stupid, but thats not the main thrust.
the real world can't compete because its expensive and devoid of children.
YES! This is a big piece of it. Fewer kids + more of them wanting to be inside / parents wanting them to be inside = less kids to play with = even less likelihood of them wanting to play outside.
This is like social media in reverse: nobody wants to be inside, but some people are only inside, so everybody is inside.
(WHY they want to stay inside is another matter, but I suspect a large part is the stereotypical answer: unending seas of digital content highly optimised to hack the consumer's brain.)
I compare this to my neighbour's daughter who is now about the same age I was when my dad would kick me out of the house, and said neighbour's daughter never goes anywhere without her parents. She's somewhat socially maladjusted and doesn't know how to get along with other kids her age outside of sports, and I believe this is because she's not around other kids outside of school except for basketball practice or matches she's in. She wasn't like this a few years ago. It's alarming how such an athletic child can spend so much time inside the house doing... Whatever sedentary activities.
I have children, they have friends. None of them have asked for Robux as a gift.
They play the free games together, chatting after school (and homework!) and stop if they hit a payment limit.
Kids can't be trapped by "dark patterns" into paying, they don't have credit cards or money to spend. It's always the parents who give in.