A C (or Rust) kernel is a heroic effort that takes man-years to complete. A Lisp one is an end of semester project that everyone builds for their make belief machine (also implemented in Lisp).
A C (or Rust) kernel is a heroic effort that takes man-years to complete. A Lisp one is an end of semester project that everyone builds for their make belief machine (also implemented in Lisp).
What makes real kernels take man years to complete is the hardware support, the majority of Linux source code is drivers - the endless tables of hardware register definitions, opcodes and state machine handling.
I have zero knowledge about this area though
Drivers exist to ultimately turn actual hardware circuits off and on, often for highly specialized and performance-critical applications, and are often written based on the requirements of a circuit diagram. So any unified driver platform would also involved unified hardware standards, likely to the detriment of performance in some applications, and good luck telling Electrical Engineers around the world to design circuits to a certain standard so the kernel developers can have it easier.
That's like asking the alchemist to publicly publish their manuscripts.
In an ideal world, yes. However, we don't live there. Until a few years ago, GPUs and other drivers were guarded more carefully than the fucking Fort Knox.
Once you publish your drivers, you reveal a part of the inner workings of your hardware, and that's a no-no for companies.
Plus, what the other commenter said - getting hardware guys to design for a common driver interface is probably not gonna get traction.
If you mean, in general, for the hardware that already exists, that's what the HAL (Hardware Abstraction Layer) of the operating system tries to do.
If you mean standard logical interfaces, those exist. Also, hardware interfaces are highly standardized.
The problem is that the drivers are exactly the code you write to make all the abstractions fit each other. So there is very little you can do to abstract them away.
If entertain the idea that the Von Neuman architecture may be a local maxima, then we can do even better; lisp machines had specialized instructions for lisp which allowed it to run at competitive performance to a normal programming language.
The issue doesn't seem to be performance; it seems to still come down to being too eccentric for a lot of use-cases, and difficult to many humans to grasp.
- https://en.wikipedia.org/wiki/Erlang_(programming_language)
Lisp is not too difficult to grasp, it's that everyone suffers from infix operator brain damage inflicted in childhood. We are in the same place Europe was in 1300. Arabic numerals are here and clearly superior.
But how do we know we can trust them? After all DCCCLXXIX is so much clearer than 879 [0].
Once everyone who is wedded to infix notation is dead our great grand children will wonder what made so many people wase so much time implementing towers of abstraction to accept and render a notation that only made sense for quill and parchment.
[0] https://lispcookbook.github.io/cl-cookbook/numbers.html#work...
S-expressions are indisputably harder to learn to read. Most languages have some flexibility in how you can format your code before it becomes unreadable or confusing. C has some, Lua has some, Ruby has some, and Python has maybe fewer but only because you're more tightly constrained by the whitespace syntax. Sexpr family languages meanwhile rely heavily on very very specific indentation structure to just make the code intelligible, let alone actually readable. It's not uncommon to see things like ))))))))) at the end of a paragraph of code. Yes, you can learn to see past it, but it's there and it's an acquired skill that simply isn't necessary for other syntax styles.
And moreover, the attitude in the Lisp community that you need an IDE kind of illustrates my point.
To write a Python script you can pop open literally any text editor and have a decent time just banging out your code. This can scale up to 100s or even 1000s of LoC.
You can do that with Lisp or Scheme too, but it's harder, and the stacks of parentheses can get painful even if you know what you're doing, at which point you really start to benefit from a paren matcher or something more powerful like Paredit.
You don't really need the full powered IDE for Lisp any more than you need it for Python. In terms of runtime-based code analysis Python or Ruby are about on par with Lisp, especially if you use a commercial IDE like Jetbrains. IDEs can and do keep a running copy of any of those interpreters in memory and dynamically pull up docstrings, look for call sites, rename methods, run a REPL, etc. Hot-reloading is almost as sketchy in Lisp as it is in Python, it's just more culturally acceptable to do it in Lisp.
The difference is that Python and Ruby syntax is not uniform and therefore is much easier to work with using static analysis tools. There's a middle ground between "dumb code editor" and "full-power IDE" where Python and Ruby can exist in an editor like Neovim and a user can be surprisingly productive without any intelligent completion, or using some clunky open-source LSP integration developed by some 22 year old in his spare time. With Lisp you don't have as much middle ground of tooling, precisely because it's harder to write useful tooling for it without a running image. And this is even more painful with Scheme than with Lisp because Scheme dialects are often not equipped to do anything like that.
All that is to say: s-exprs are hard to deal with for humans. They aren't for humans to read and write code. They never were. And that's OK! I love Lisp and Scheme (especially Gauche). It's just wrong to assert that everyone is brain damaged and that's why they don't use Lisp.
Not the first time someone didn't realize what they had.
A required skill for survival in the woods, not something to do daily.
This point of view applies to any programming language.
By the way you use two languages as example, that are decades behind Lisp regarding GC technology and native code generation.
Has this been studied? This is a very strong claim to make without any references.
What if you take two groups of software developers, one which has 5-10 years of experience in a popular language of choice, let's say C, and then take a group of people who write LISP professionally (maybe clojure? Common lisp? Academics who work with scheme/racket?) and then have scientists who know how to evaluate cognitive effort measure the difference in reading difficulty.
There are other ergonomics issues beyond syntax that pose issues to adoption (Haskell in production has become something of a running gag). Moving the paradigm into a mixed language alongside procedural code seem to help a lot in seeing its adoption in recent years. (swift, rust, python, c++)
On the Scheme side of things Chez is pretty fast. It's not 'I've gained a whole new level of respect for the people who engineered my CPU' levels fast, but it's still pretty decent.
It's a pity they don't rune benchmarks for Clojure, and I have no idea to make up a number.
? The default implementation as of Racket version 8.0 uses Chez Scheme as its core compiler and runtime system.
https://docs.racket-lang.org/reference/implementations.html
> some C programs use very advanced low level tricks
* possible hand-written vector instructions or "unsafe" or naked ffi" are flagged
https://benchmarksgame-team.pages.debian.net/benchmarksgame/...