Yeah, the article is wrong about that.
Highly recommend for any graphics programmer that might think dithering is unnecessary or simply a "aesthetic choice".
(also a very nice explanation of why dithering is a fundamental signal processing step applicable to many fields, not just an "aesthetic".)
In rgb(50, 60, 70) to rgb(150, 130, 120), there are only 200 total transitions.
The current hotness for wide color gamuts and High Dynamic Range is ICTCP (https://en.wikipedia.org/wiki/ICtCp) which is conceptually similar to (https://en.wikipedia.org/wiki/LMS_color_space).