This sure reads like it's private
Then define public and state what's wrong with this repo which conflicts from your definition of public.
For me this looks like a fine public resource and after a short glimpse it looks like that you should be able to even build this effing source code from this repo.
Edit ps. If you edit your own content then please leave a note about what you have changed please
Someone's bootleg copy of the private repo is not proof that it has
As far as I can tell, they wrote a script to download the source packages they provide and then try to reconstruct them into a GitLab repo.
Down down down you find
> (April 1, 2024): After over 2 3 years (and 2 Steam Deck model releases - LCD and OLED) Valve still hasn't publicized their private GitLab repositories nor fully complied with the GPL. I decided to (finally) release the relevant portion of my automated "bot" project, aptly titled srcpkg2git. This/These software/tools haven't been updated/modified much since 2022, but should allow users to easily access and even mirror Valve's SteamOS private repositories (as I've demonstrated with these public mirrors (@gitlab.com/evlaV) the past over 2 3 years).
Yes indeed. That's hardly public what we can get...
The author wants them to open up their GitLab instance, showing their internal development. That's not required under GPL.
Valve appears to be complying. This person wanted access into their internal development systems, though.
The rest of the README is tens of thousands of lines about capitalism, abstaining from procreation, and withdrawing from society with hundreds of links to videos and hundreds of quotes. It's very strange. These are not the writings of a healthy person, sadly.
So to summarize: Valve provides source code for what they distribute, in compliance with the GPL, but this person went on a personal crusade to demand they open up their private GitLab to the world?
There appears to be some interesting history here, but this takes the cake as the weirdest README I've ever seen in a git repo.
The writing is impenetrably wordy and filled with excessive bolding and parentheticals. It goes completely off track and turns into an extremely long rant that implores the reader to "abstain from procreation", among other things. There are hundreds of links and hundreds of quotes mixed into long-winded sections about the author's self-importance.
Does anyone have a link to a more down to earth, less self-important, and more importantly concise explanation of what's going on?
(In other words, even if you download a tarball of all SteamOS code, you cannot build it, because the build script insists on downloading source code from a Valve-internal remote, instead of looking for it locally.)
So to fix this, the author of this repo did two things: they created public mirrors of all individual git repos that are referenced by the PKGBUILD scripts (presumably by extracting the tarballs from Valve's release and running git init/add/commit/push), and then they created a "master" repo (linked here) that has only the PKGBUILDs, which the author fixed so they reference their own public mirrors instead of Valve's internal GitLab repos. See [1], for example, which contains the build instructions for the Steam Deck's DSP driver. The referenced git repository ([2]) is an inofficial mirror of Valve's internal repo, created from the source code release from the Valve website.
So no, it's not a "personal crusade" to demand Valve open up their "private GitLab to the world". It's a serious grievance about Valve releasing an "open-source" software that cannot actually be built from source, and a request for Valve to provide a public GitLab mirror themselves, such that their PKGBUILD scripts will actually work.
I agree that the author has a confusing writing style, but I do understand their frustrations and concerns.
[1]: https://gitlab.com/evlaV/jupiter-PKGBUILD/-/blob/master/stea...
[2]: https://gitlab.com/evlaV/valve-hardware-audio-processing
The sources of the packages are here: https://steamdeck-packages.steamos.cloud/archlinux-mirror/so...
And for the record most packages come directly from Arch Linux, unmodified.
Many of us have been waiting for a proper release for a LONG time. Bazzite is nice but I want to see what valve does next.
- Game Mode becoming getting a not Steam Deck specific desktop version, which I would love to see, e.g. last time I installed Bazzite+Steam Game mode, the Game Mode will default to 1080p even if your GPU can render 4k ...(easy to fix in the options menu, tho. But not very convenient.).
- slightly different defaults, tweaks, builds (e.g. AFIK not to long ago if you tried to put SteamOS on a desktop with RDNA3 graphics it didn't work. But they seem to more or less just use a standard linux graphic stack, so it's probably was just something on the line of "as it's not expected the parts needed for RDNA3 wheren't compiled in/shipped in the SteamOS for SteamDeck image)
I have a Ryzen 5 5600 and a 7600 xt in an sff pc, installed steamos directly from the recovery image. It supports the GPU, controllers, even the super fast sleep/wake.
The amount of tinkering and driver patching and just general work it requires to get it to play games properly (especially if the person is not AMD CPU/GPU) now makes it a non-starter except for people who explicitly want to make it work.
It can run. It generally runs poorly and with major holes in it.
Telling me that the computer I've been gaming on for the last 7 months "isn't viable" for gaming based on CYA language on the downloads page is annoying and unconstructive.
I never said it can’t be done, just that it’s ill-advised given the limitations and specific hardware requirements to make it work stably/consistently. You yourself said “with the right hardware,” which is doing a lot of heavy lifting.
Valve doesn’t stand by it as a desktop OS currently. Whenever it comes up, people almost always instruct folks to go to bazzite. What I am excited for is what they have planned for the steam machine because it’s hard to imagine that an updated version of steamOS built for desktops isn’t coming.
Normally I just use regular Fedora/Arch/OpenSUSE for gaming on Linux and never see any issues (albeit that's on a 6800xt at the moment) but I want that consolized experience.
edit: found the thread where I discussed fixing this - few bits of false hope and then I eventually gave up. https://www.answeroverflow.com/m/1314736793190662216