Don't believe me? Download the comparison pictures in the article to your device and play with filters and settings. You can get almost anything you want and the same was true at every step in the render pipeline to your TV.
Ps - and don't get me started on how my 60-year old eyes see color to what they perceived when I saw this in the theater
I do find that often enough commercial releases like Aladdin or other movies like Terminator 2 are done lazily and have completely different colors than what was historically shown. I think part of this is the fact that studios don't necessarily recognise the importance of that legacy and don't want to spend money on it.
Are there like multiple digital releases, one with better colour than the other?
There was similar outrage (if that's the right word) about a Matrix remaster that either added or removed a green color filter, and there's several other examples where they did a Thing with colour grading / filtering in a remaster.
https://www.youtube.com/watch?v=1mhZ-13HqLQ
There's a 35mm scan floating around from a faded copy with really weird colors sometimes
https://www.youtube.com/watch?v=Ow1KDYc9XsE
And there's an Open Matte Version, which I don't know the Origin of.
https://www.youtube.com/watch?v=Z2eCmhBgsyI
For me, it's the Open Matte that I consider the ultimate best version.
> I have an updated, I found out that T2 4K is an HDR movie that needs to be played with MadVR and enable HDR on the TV itself, now the colors are correct and I took a new screenshot: https://i.imgur.com/KTOn3Bw.jpg
> However when the TV is in HDR mode the 4K looks 100% correct, but when seeing the screenshot with HDR off then the screenshot looks still a bit wrong, here is a screenshot with correct colors: https://i.imgur.com/KTOn3Bw.jpg
CD itself can replicate same dynamic range and more, but well that doesn't sell extra copies.
Same applies for people buying modern vinyl records believing them to be more authentic than a CD or (god-forbid) online streaming.
Everything comes from a digital master, and arguably the vinyl copy adds artefacts and colour to the sound that is not part of the original recording. Additionally, the vinyl is not catching more overtones because it's analogue, there is no true analogue path in modern music any more.
Allegedly, for a lot of music that is old enough the best version to get (if you have the kind of hifi system that can make use of it) is an early 80s CD release, because it sits in a sweet spot of predating the loudness war where producers actually using the dynamic range of the CD.
Once better monitors became more commonplace, mastering became dynamic again.
This is most clear with Metallica's Death Magnetic, which is a brickwalled monstrosity on the 2008 release but was fixed on the 2015 release[0]. And you can see this all over, where albums from the 90s had a 2000s "10-year anniversary" remaster that is heavily compressed, but then a 2010s or 2020s remaster that is dynamic again.
[0] Interestingly enough between those dates, fans extracted the non-brickwalled Guitar Hero tracks and mastered them as well as they could. Fun times :).
It was sort of a happy coincidence that vinyl's limitations forced more dynamic (but less bass-y) masters. Although if your artist didn't do vinyl releases -which really was a dying medium until hipsters brought it back in the 2010s- you were hosed.
Interesting, I did not know this! I'm not doubting you, but I'm a little confused and curious about how the physics of that works out. Wouldn't being brickwalled mean the volume stays pretty constant, meaning there's less work for the needle? Or is there some kind of limit to how many overlapping waveforms a needle can pick up at once?
"Dynamic range compression" is a bit of a misleading term because it sounds like you're taking an audio signal and and squeezing it.
What you're really doing is two things: reducing (compressing) the difference between the quiet (valleys) and loudest (peaks) parts, and then pushing the volume of the peaks up to or past 0dB. Technically, that second step isn't dynamic range compression, but in practice it is / was always done. The reason they do this is because for human ears, louder sounds better. However, you lose dynamism. Imagine if you watched a movie, and a whisper during a military night raid would sound as loud as the shouty conversation they had in the planning room.
Past 0dB, a signal will 'clip'[0], which means the loudest parts of the signal cannot be expressed properly and will be cut off, leading to signal loss. Basically, 0dB is the loudest you can get.
These days, in practice, music tracks get mastered so that the average value is -14dB because streaming sites will 'normalize' tracks so that the average dB is -14dB. Here[1] you can see why that makes brickwalling bad. If your track goes full tilt and has almost no valleys, the average dB per second is rather high, so your entire track gets squeezed to average out to -14dB. But if you have lots of valleys, you can have more peaks and the average will still be -14dB!
RE: vinyl? Well, too much and / or too intense motion in the groove (the groove is effectively a physical waveform) makes the needle slightly skip out of the groove. "Too much" happens with brickwalling, "too intense" happens with very deep bass. Try to imagine the upcoming links I'm referring to as a physical groove a needle has to track, instead of a digital waveform.
Here[2] is one Death Magnetic track waveform of the brickwalled original vs. fixed remastered release. It's not too bad. But then there is this[3] insanity.
[0] https://www.youtube.com/watch?v=SXptusF7Puo / https://www.youtube.com/watch?v=g7AbmhOsrPs
[1] https://cdn.shopify.com/s/files/1/0970/0050/files/46eacedf-c...
[2] https://happyhipster.wordpress.com/wp-content/uploads/2023/0...
[3] https://happyhipster.wordpress.com/wp-content/uploads/2023/0...
I've watched Aladdin more than any as a child and the Blu-ray screenshot is much more familiar to me than the 35mm scan. Aladdin always had the velvia look.
> Early home releases were based on those 35 mm versions.
Here's the 35mm scan the author presents: https://www.youtube.com/watch?v=AuhNnovKXLA
Here's the VHS: https://www.youtube.com/watch?v=dpJB7YJEjD8
So, yes the VHS is expected to have more magenta.
Anecdotally, I remember watching Aladdin at the movie theatre when it came out and later on TV multiple times and the VHS you saw doesn't correspond to my memories at all.
I can't challenge the vividness of your memory. That's all in our heads. I remember it one way, and you remember it another.
The author is not wrong that oversaturation is a source transfer phenomena (which will always be different unless special care is taken to compare with the source material).
On most TVs that magenta wouldn't have shown as much as the youtube video shows because TVs tended to have weaker magentas. Of course, it's not like TVs were that uniformly calibrated back then and there were variations between TVs. So depending on the TV you had, it might have ended up having too much magenta but that would have usually been with more expensive and more accurate TVs.
TLDR: Transfers are hard, any link in the chain can be not properly calibrated, historically some people in charge of transferring from one source to another compensated for perceived weak links in the chain.
Regarding my memory, it becomes shakier the more I think about it. I do remember the purples but me having watched the cartoon could have affected that.