As I said in my previous comment, my kids chose the From Software titles because their friend group plays it, so I don't think that's a particularly good example of me substituting my judgment for theirs.
I vetoed Minecraft and replaced it with MineTest because Minecraft has the hypixel community, which is essentially an MMO that's built inside of the world of Minecraft and dominates the Minecraft playerbase. I was worried that my 11-year-old would be too young to deal with a massively multiplayer game like that, so I prohibited Minecraft for him. The original joy of Minecraft when I first bought it off of Notch's site in 2009 was that you could build things and exercise creativity. I found that in the MMO versions of Minecraft, this is less of a focus. So instead I host a docker container with a minetest instance that we can all build in together.
I also vetoed Roblox because I feel that the entire economy in that game is going to be a net negative, particularly the aspect where kids beg their parents to use real money to buy them Robux.
But to your point, the list of things I veto is pretty small: I'm socially very liberal, and so the main thing I'm trying to filter for is games that are exploitative of their playerbase in some way. In the case of Battlefield and Fortnite, since I used those examples earlier, these are both games that my kids have independently decided they are not interested in; I think some folks read my original comment that I had removed Battlefield and Fortnite from my household. But if you look at my phrasing, I used the passive voice because it was basically a group decision to never really pick them up. I'm using weasel language because they sometimes go over their neighbor's house and have experience with those games, so I don't want to make it out like they've never played them at all.
I actually agree with your vetoes and your logic for the vetoes makes sense. An MMO is too much for a 11 year old. And getting kids hooked the real money aspect of Roblox will have negative consequences in the future.
Obviously I’m no one, but it seems to me like you’re a good dad. Good on you. Again, sorry for the contentious tone of my previous comment.
I’ve made a couple of nasty comments about Elon Musk recently. I’m unlikely to change the way I speak about him. I don’t speak about anyone else that way, as far as I know. You can ban me if insulting Elon Musk in particular and no one else is something you don’t like. It is my sincere belief that he warrants an exception, because of the damage he’s done and continues to do. You’re welcome to defend him and ban people who insult him in the name of upholding the rules.
Writing like this is covered in the site guidelines:
"Edit out swipes"
> It is my sincere belief that he warrants an exception, because of the damage he’s done and continues to do.
>Be kind. Don't be snarky. Converse curiously; don't cross-examine. Edit out swipes.
>Comments should get more thoughtful and substantive, not less, as a topic gets more divisive.
None of that precludes us here from criticizing someone or something. It's a matter of how we hold such discussions.
You’re being curmudgeonly.
Please don’t break site guidelines. Take some time to review them.
I agree with other commenters in here, I feel sorry for your kids and thankful that my parents didn't treat me like what you are doing with your kids now.
My kids choose the games they play, but I exercise judgment in vetoing certain decisions. My example of the From Software titles were not games that I bought for them, or even played (in the case of Elden Ring), but rather titles that my boys were into because of their friend group playing it. They've been playing Night Reign lately and enjoying it. I think people read into my dismissal of Battlefield and Fortnite as indicative of some much larger pattern that they've had a really bad experience with, but I'm not sure that conclusion is warranted.
There's nothing more substantive or enduring about their games intrinsically, that's 100% you just projecting your own opinions about what games are 'enduring' onto your kids, and is not giving them the 'guidance' you seem to think it is.
I'm sorry you see it as projection onto my children. I'm keenly aware that many parents try to force their kids to live the life they lived, and I've been careful to not do that. But I understand that that's not coming through to you in this discussion. I appreciate the advice though.
You are confusing "multiplayer" with "massively multiplayer online" games. The vast majority of multiplayer games are not MMOs. There are tons of multiplayer games that you can run your own servers for, or which use P2P or local LAN connections to not require any publisher presence or support for.
Hell, set them up a Minecraft or ARK or whatever survival-crafter game server, and they can invite and play with their friends on it.
Out of curiosity, what games published after 2020 (just making up a year here) can you play on LAN with one player creating a server and another connecting via IP? It's my ideal setup, but it seems to only really be available in open source games.
There are tons, it really just depends on what you want to play. Looking at my steam library (installed only, so I can verify there's a LAN option) gives me:
Misery, Necesse, Voyagers of Nera, Infinite Rails, Windward Horizon, 7 Days to Die, HumanitZ, Barotrauma, Avorion
Keep in mind that those are just from the MP games I have currently installed, that are from 2020 onwards. I have 131 mp games from that release period, and only 33 of those are installed, and I only checked games that I figured would be likely candidates (i.e. I excluded Sniper Elite 5, Remnant 2, MechWarrior 5, etc).
So yeah, LAN/ direct IP connect options are still really common, it's just something to check beforehand. Also, the genre really changes the likelihood of having it.
Appreciate you doing some legwork to make your point!