Their docs show throughput limits (e.g., 4 CPU = 60 errors/sec), but what happens during error spikes?
If my app crashes and blasts hundreds of errors in seconds, does Telebugs have built-in rate limiting or backpressure? Or do I need to overprovision hardware/implement throttling myself?
With SaaS tools, spike protection is their problem. With self-hosted, I’m worried about overwhelming my own infrastructure without adding complexity.
Anyone running this in production?