Hardware architectures like Tera MTA were much more capable but almost no one could write effective code for them even though the language was vanilla C++ with a couple extra features. Then we learned how to write similar software architecture on standard CPUs. The same problem of people being bad at it remained.
The common thread in all of this is people. Humans as a group are terrible at reasoning about non-trivial parallelism. The tools almost don't matter. Reasoning effectively about parallelism involves manipulating a space that is quite evidently beyond most human cognitive abilities to reason about.
Parallelism was never about the language. Most people can't build the necessary mental model in any language.
The syntax and semantics should constrain the kinds of programs that are easy to write in the language to ones that the compiler can figure out how to run in parallel correctly and efficiently.
That's how you end up with something like Erlang or Elixir.
To your point, we also didn't need a new language to adopt this paradigm. A library and a running system were enough (though, semantically, it did offer unique language-like characteristics).
Sure, it's a bit antiquated now that we have more sophisticated iterations for the subdomains it was most commonly used for, but it hit a kind of sweet spot between parallelism utility and complexity of knowledge or reasoning required of its users.
throwing infiniband or IP on top is really structurally more of the same.
Chapel definitely can target a single GPU.