IOS6 and iPhone 5 App Store Discoverability: What changed?
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Cut to yesterday, and she was looking for a calendar app. She mentioned that she'd decided she preferred the new style after all, because seeing the screenshots directly in the search results was just so incredibly better for what she was doing.
So it might be one of those changes that grows on you.
I was initially worried about the impact on discoverability, but it seems to have increased my downloads if anything, and I do not have #1 apps, so maybe it hasn't had such a big impact on the number of apps people scroll through. I haven't actually seen any data on this.
This means that free or freemium apps rank higher (even on long tail search results). This isn't good for quality apps which are paid purchases but have fewer downloads compared to a mediocre quality but free app.
Keywords and the app title can only be changed when you update an up. So if you 'rinse & repeat' like the slides say, you risk making your search rankings worse.
It also says to put in keywords into the app description. It's fairly well known that the app description does not effect App Store search results.
The only reason I can think of behind Apple's decision is that they're trying to cater to big companies and studios, so that when you search American Airlines, you can be sure that that first result, and the only result shown, is the official app. That's great for big companies with a recognizable name and brand, but terrible for people trying to compete in the games/social/etc spaces, where the apps are often named "motorcycle racer X" and are competing against 20 other similar ones.
Edit: Much of these criticisms apply to the categorical app pages as well.
You can see screenshots of the horizontal card based interface here from the original Chomp app: http://itunes.apple.com/us/app/chomp/id348286549?mt=8
IMHO, the team at Chomp has too much power over the App Store. Apple comparatively few acquisitions per year so I wouldn't be surprised if the Chomp team totally took over App Store search.
As an indie developer I'm hoping someone at Apple is seeing the iOS 6 app download before and after results and isn't happy about the trends.
In the recent keynote, Apple CEO Tim Cook said that 90% of the over 700k apps in the App Store are downloaded every month. I don't see that happening anymore with the current state of the App Store.
I think that's the problem. It sounds crazy, but for most of us, the icon is actually one of the most important deciding factors... A shitty app (with horrible usability and UX) with a nice icon sells an order of magnitude more than a decent, pretty app (UX-wise) that couldn't afford a great designer for their icon.
This is (I think) the reasoning behind the change. How much have they succeeded? That's a whole other issue. But I think they aimed for the right thing.
If anything a rise in alternative market search applications will rise perhaps. I do see a increase in mobile application review sites and with that opening up a whole new bias and targeted adverts.
What independant review sites do you trust today as nothing jumps to my mind, though I'm sure somebody has a favorite. For me the I have found alot of applications from not just the reviews but following the comments looking at the best as well as the worst rated ones and from that I get a feel for if I want to try the application out in the first place.
The ability to directly link a application to its respective markets and enable selection and install that way is realy the saviour from this change being diabolical. Reason being I see no sane reason for Apple to limit user choice and indeed purchase, but any bias - even at the expense of users attention span to swipe multiple times is one which serves no sane sence to anybody except with extreamly poor eyesight.
I agree that the discoverability is bad with the new single slide search, but the slides are a bit misleading in this case.