One of the things that struck me when reading this with only general knowledge of the linux kernel is: What makes things so terrible? Is iptables really that bad? Is something serialized to a single core somewhere in the other 3 scenarios? Is the CPU at 100% in all cases? Is this TCP or UDP traffic? How many threads is iperf using? It would be cool to see the CPU utilization of all 4 scenarios, along with CPU flamegraphs.
You’ll have to wait for the follow up post with the CNI plugin for the full self-reproducible benchmark, but on a 16 core EC2 instance with a 10Gbps connection IPtables couldn’t do more than 5Gbps of throughput (TCP!), whereas again XDP was able to do 9.84Gbps on average.
Furthermore, running bidirectional iPerf3 tests in the larger hosts shows us that both ingress and egress throughput increase when we swap out iptables on just the egresss path.
This is all to say, our current assumption is when the CPU is thrashed by iPerf3, the RSS queues, the Linux kernel’s ksoftirqd threads, etc. all at once it destroys performance. XDP is moving some of the work outside the kernel, while at the same time the packet is only processed through the kernel stack half as much as without XDP (only on the path before or after the veth).
It really is all CPU usage in the end as far as I can tell. It’s not like our checksumming approach is any better than what the kernel already does.
Is this for a single connection? IIRC, AWS has a 5gbps limit per connection, does it not? I am guessing since you were able to get to ~10 it must be a multi connection number.
With performance benchmarking, specially in networking there is no end to "oh, but did you think of that?!" :)
`iperf3 -c 172.31.45.187 -p 5201 -P 128 -t 5 -b 512M -u -l 1448 --bidir | grep "\[SUM\]\[\(TX\|RX\)-C\].*receiver"`
We're also looking at using packet generators to test raw packet throughput. There's a lot more bottlenecks we can cleanup I'm sure.
In the non XDP case (ebpf on TC) you have to allocate a sk buff and initialize it. This is very expensive, there's tons of accounting in the struct itself, and components that track every sk buff. Then there are the various CPU bound routing layers.
Overall the network core of Linux is very efficient. The actual page pool buffer isn't copied until the user reads data. But there's a million features the stack needs to support, and all of these cost efficiency.
On what's now almost 10 year old hardware, we could drop 44Mpps of a volumetric DOS attack and still serve our nominal workload with no impact. See PFILCTL(8) and PFIL(9), focus on ethernet (link layer) packets.
It relies on the same principal -- NIC passes the RX buffer directly to the firewall (ipfw, pf, or ipfilter). If the firewall says the packet is OK, rx processing happens as normal. If it says to drop, then dropping is very fast because it can simply re-use the buffer without re-allocation, re-doing DMA mapping, etc.
The beauty of XDP is that it's all eBPF. Completely customizable by injecting policy where it's needed and native to the kernel.
Was filtering done with pf, ipfw or some custom firewall?
You'll bypass a memory copy (ringbuf -> kernel memory), allocations (skb), parsing (ips & such), firewalling, checking if the packet is local, checksum validation, the list goes on...
The following diagram helps seeing all the things that happens: https://upload.wikimedia.org/wikipedia/commons/3/37/Netfilte...
(yes, xdp is the leftmost step, literally after "card dma'd packet in memory")