For example, his first listed design pattern is RAG. To implement such a system from scratch, you'd need to construct a data layer (commonly a vector database), retrieval logic, etc.
In fact I think the author largely agrees with you re: crafting prompts. He has a whole section admonishing "prompt engineering" as magical incantations, which he differentiates from his focus here (software which needs to be built around an LLM).
I understand the general uneasiness around using "engineering" when discussing a stochastic model, but I think it's worth pointing out that there is a lot of engineering work required to build the software systems around these models. Writing software to parse context-free grammars into masks to be applied at inference, for example, is as much "engineering" as any other common software engineering project.