Epic Games bought out rocket league and turned off a native linux build and faced no repercussions. Instead they made plenty of money.
That's the bar.
That said, devices like the SteamDeck run games on Linux (and that's without considering that every Android game ever is technically running on Linux too).
Let's face it though, PC gaming is already small enough these vs the consoles, that further splitting the marked isn't going to make sense for a lot of companies.
No. All the articles and testimony of game devs abandoning native Linux versions is from well before Proton was a thing, including Epic Games buying Rocket League and preventing you from playing the Native Linux build they had.
It also was not related to anti-cheat or underlying engine limitations or anything. Developers were clear that the problem was the massive lack of uptake mixed with a weirdly entitled community.
The last 10 years of AAA gaming have been an absolute shit show. The only people who seem to be even trying are Nintendo. Everyone else releases stuff that's buggy as hell and about as fun as a dental cleaning.
It's one thing to choose not to develop a new game for Linux. It's another to take a game that already runs on Linux and intentionally break it. You're guaranteed to alienate SOME people who are already fans of the game.
I once tried to play Trackmania Nations (not Forever or United Forever, the ESWC one) because that was the first entry of this series I played. I still have all the files from back then so I thought it would be as simple as installing it and running it. Other games such as Trackmania Sunrise came with the nasty SecureROM DRM that will break your current installs, but ESWC was always free to play and without DRM.
Well, after install, I played a lot in my first sitting. A few days later, my Windows install was broken. I used a restore point before installing Trackmania, everything was back to stable. A few weeks later I tried again, same situation, a day or two after install, my Windows would break.
I thought it was a general system instability, maybe some weird configuration and the game only triggers that specific bug. So I did a full clean reinstall. And installed the game a few days later. Who would've thought, my Windows breaks yet again.
What I'm trying to say is: I've been running Fedora on my main PC for 2 years now and the game has been installed via Proton for 1 year. It never broke, it always just worked.
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