You then determine what are the inputs / outputs that you're taking for each function / method / class / etc.
You also determine what these functions / methods / classes / etc. compute within their blocks.
Now you have that on paper and have it planned out, so you write tests first for valid / invalid values, edge cases, etc.
There are workflows that work for this, but nowadays I automate a lot of test creation. It's a lot easier to hack a few iterations first, play with it, then when I have my desired behaviour I write some tests. Gradually you just write tests first, you may even keep a repo somewhere for tests you might use again for common patterns.