The free threaded implementation adds what amounts to individual object locks at the C level (critical sections). This still means developers writing Python code can do whatever they want, and they will not experience corruption or crashes. The base objects have all been updated.
Python is popular because of many extensions written in C, including many in the standard library. Every single piece of that code must be updated to operate correctly in free threaded mode. That is a lot of work and is still in progress in the standard library. But in order to make the free threaded interpreter useful at this point, some have been marked as free thread safe, when that is not the case.
PS For extra fun, learn what the LD_PRELOAD environmental variable does and how it can be used to abuse CPython (or other things that dynamically load shared objects).
The locking is all about reading and writing Python objects. It is not applicable to outside things like external libraries. Python objects are implemented in C code, but Python users do not need to know or care about that.
As a Python user you cannot corrupt or crash things by code you write no matter how hard you try with mutation and concurrency. The locking ensures that. Another way of looking at Python is that it is a friendly syntax for calling code written in C, and that is why people use it - the C code can be where all the performance is, while retaining the ergonomic access.
C code has to opt in to free threading - see my response to this comment
https://news.ycombinator.com/item?id=45706331
It is true that more fine grained locking can end up being done than is strictly necessary, but user's code is loaded at runtime, so you don't know in advance what could be omitted. And this is the beginning of the project - things will get better.
Aside: Yes you can use ctypes to crash things, other compiled languages can be used, concurrency is hard
This has been true forever. Nothing more needs to be said. Please, avoid Python.
On the other hand, I’ve never had issues with Python performance, in 20 years of using it, for all the reasons that have been beaten to death.
It’s great that some people want to do some crazy stuff to CPython, but honestly, don’t hold your breath. Please don’t use Python if Python interpreter performance is your top concern.
The bigger problem is that it teaches people dangerously misguided notions such as "I don't need to synchronize if I work with built-in Python collections". Which, of course, is only true if a single guaranteed-atomic operation on the collection actually corresponds to a single logical atomic operation in your algorithm. What often happens is people start writing code without locks and it works, so they keep doing it until at some point they do something that actually requires locking (like atomic remove from one collection & add to another) without realizing that they have crossed a line.
Interestingly, we've been there before, multiple times even. The original design of Java collections entailed implicit locking on every operation, with the same exact outcome. Then .NET copied that design in its own collections. Both frameworks dropped it pretty fast, though - Java in v1.2 and .NET in v2.0. But, of course, they could do it because the locking was already specific to collections - it wasn't a global lock used for literally every language object, as in Python.
The GIL's guarantees didn't extend to this.
Or, on further reading, maybe it applies to anything that implements `_iadd_` in C. Which does not appear to include native longs: https://github.com/python/cpython/blob/main/Objects/longobje...
Nit, that's true iff x is a primitive without the volatile modifier. That's not true for a volatile primitive.
public int someField;
public void inc() {
someField += 1;
}
that still compiles down to: GETFIELD [someField]
ICONST_1
IADD
PUTFIELD [somefield]
whether 'someField' is volatile or not. The volatile just affects the load/store semantics of the GETFIELD/PUTFIELD ops. For atomic increment you have to go through something like AtomicInteger that will internally use an Unsafe instance to ensure it emits a platform-specific atomic increment instruction.