That was not my experience at all. I liked the language from the get-go. And the more i dug into it, the more i found to like. I really appreciated the design of Rust's iterators, and traits, and general language design, way before i stumbled into any major issues with the borrow checker.
I feel like this depends very much on the programming style and probably on the domain. But i found that programming in a mostly "functions and simple data structures" way, passing things down to other functions that need them, and just processing data instead of "modeling the domain" into mutable and confusing "objects", i didn't really come across many lifetime-related issues that the borrow checker warns about.
And the few that i did found, they were actually errors on my part, and Rust detecting them was quite helpful. Things like trying to mutate a collection while also iterating it.
So, IDK, YMMV i guess.
Sometimes I just want to try out stuff, I know there is a bug, in fact, it breaks everything, but that's exactly what I want, I will revert it once my little expertement is complete. Strict languages will refuse to run anything unless you make sure that code follow all the rules, which is useless work as you know it won't stay (because it breaks things on purpose).
It is not just Rust, it is just that Rust has a lot of that. There is also C++ not allowing me to access private class members, or Python being annoying with its indentation, these are all good things for production code, but it gets in the way of experimentation.
Combine this with slow compilation times and it makes Rust not very experiment-friendly, which I think is the reason why many people don't have a good time with it.
As I understand it, Zig is more permissive and also has fast compilation as a design goal, which I think is a big contributing factor in making it more "pleasant".
What I like the most is a middle ground: have a language that it permissive when it comes to generating code, but be strict with warnings. Again, problem is that too many people don't care about warnings. Way too many times, I had people call me to investigate their bugs, see a warning, point it out and tell them "here, that's your bug".
I know of _ways_ to do this, but has anyone done this successfully with a RAG+version locked docs or something like that?
There are some cases the borrow checker requires you to go through hoops for but I see that as a win for adding friction and raising visibility of weird patterns.
And yes, there are cases that can't be expressed the same way,
There's no Rabbi out there to mandate that your code is kosher, using unsafe is OK.
Also, the situation where you really need it are rare in practice (in 9 years of full time Rust, I've yet to encounter one).
I encourage you to write a doubly linked list in Rust if you want to understand what I mean about "un-kosher" code. This is a basic academic example, but Rust itself is the rabbi that makes your life suck if you stray off the narrow path.
I write a decent amount of system-level software and this kind of pattern is unavoidable if you actually need to interact with hardware or if you need very high performance. I have probably written the unsafe keyword several hundred times despite only having to use Rust professionally for a year.
It's only “unclean” because you see it that way. In reality it's no more unclean than writing C (or Zig, for that matter).
> And no, "Arc" is not a perfect solution to ths because its performance is terrible.
There's no “perfect solution”, but Arc in fine in many cases, just not all of them.
> I encourage you to write a doubly linked list in Rust if you want to understand what I mean about "un-kosher" code
I've followed the “learning rust by writing too many linked lists” tutorial ages ago, and I've then tutored beginners through it, so I'm familiar with the topic, but the thing is you never need to write a doubly linked list IRL since it's readily available in std.
> this kind of pattern is unavoidable if you actually need to interact with hardware
You need unsafe to interact with hardware (or FFI) but that's absolutely not the same thing.
> I have probably written the unsafe keyword several hundred times despite only having to use Rust professionally for a year.
If it's not a hyperbole, that's a very big smell IMHO, you probably should spend a little bit more time digging into how to write idiomatic rust (I've seen coworkers coming from C writing way too much unsafe for no reason because they just kept cramming their C patterns in their Rust code). Sometimes, unsafe is genuinely needed and should be used as a tool, but sometimes it's not and it's being abused due to lack of familiarity with the language. “Several hundreds times” really sounds like the latter.
Also, Rust has a bunch of annoying warts but the borrowck ain't one of them (unless you're trying to write a linked list but it's not really something that happens IRL).