I disagree, AAA games started nosediving with the seventh generation 20 years ago and only recently have they started to tentatively show signs of recovery.
I mostly play indie/retro/slightly-old games these days, so I mostly hear of the negatives for modern AAA, admittedly. I'm also tempted to complain about live service, microtransactions, gacha, season passes, and so on in recent big releases, but maybe that would be getting off-topic.
Just like Crysis did 18 years ago?
>it's no longer really feasible to keep most of your games installed all the time and ready to play.
Crysis was around 5% of common HDD back then. Now, it'd be equivalent of around 80 GiB now. That would be just about what Elden Ring with the DLC takes.