Today, a layman couldnt chronologically sort CoD games from past 10 years from looks/play/feel, new Fifa and similar is _the_ same game but with new teams added to it, and virtually every game made is a "copycat with their own twist" with almost 0 technical invention.
Feels similar to how painting hasn’t had any revolution in new paints available.
I mostly play indie/retro/slightly-old games these days, so I mostly hear of the negatives for modern AAA, admittedly. I'm also tempted to complain about live service, microtransactions, gacha, season passes, and so on in recent big releases, but maybe that would be getting off-topic.
Just like Crysis did 18 years ago?
>it's no longer really feasible to keep most of your games installed all the time and ready to play.
Crysis was around 5% of common HDD back then. Now, it'd be equivalent of around 80 GiB now. That would be just about what Elden Ring with the DLC takes.
I think he meant the software side (game-systems wise), not hardware innovation
So I will probably install Linux (probably Debian) and move on and forget about those particular games... (~30 years since I first installed Linux on a PC!).
I built its successor in 2020, using a GPU from 2017. The longevity of the PS4 has given that thing serious legs, and I haven't seen the need to upgrade yet. It still runs what I want to run. It's also the first post-DOS x86/64 machine I've owned that has never had Windows installed.
The only reason I'd upgrade is to improve performance for AI stuff.
The AM5 platform is quite lacking when it comes to PCIe lanes - especially once you take USB4 into account. I'm hoping my current setup from 2019 survives until AM6 - but it seems AMD wants to keep AM5 for another generation or two...
You'd be better off complaining about how Threadripper CPUs and motherboards are priced out of the enthusiast consumer market, than asking for the mainstream CPU platform to be made more expensive with the addition of IO that the vast majority of mainstream customers don't want to pay for.
x16 GPU + x4 NVMe + x4 USB = 24 direct CPU lanes covers 99% of the market, with add-ons behind the shared chipset bandwidth. The other 1% of the market are pushed to buy Threadripper/Epyc.
Now it's a node in my proxmox cluster running transcodes for jellyfin. The circle of life