Remember, the ideas was not to have CPython and CPython-without-GIL, it was to have one unified GIL-less CPython.
For that, a 2x performance drop would not be acceptable for most code.
And I don't see why performance is suddenly used as a deal breaker for a language primarily used for scripting and other non-CPU-bound purposes.
I speculate that the performance issue wasn't really the most important reason for rejecting the patch, but more so not wanting to deal with the complexity of maintaining the patch. It's a shame because the future is definitely going to have lots of cores, and not all problems are well-suited to multiprocessing.
People want to use Python for lots of CPU bound processes. A big Python niche is numeric and scientific computing.
You say that it is "primarily used for scripting and other non-CPU-bound purposes", but this is also a consequence of it being slow. If it was faster it would open MORE uses. LUA and C# got the games action. Go gets attention on the networking apps end, etc...