for games, how would you test in a VM, when games so explicitly want direct hardware access?
i am obviously misunderstanding something, i mean.
i am obviously misunderstanding something, i mean.
Sure, I'm not doing performance benchmarking and it's just smoke tests and basic user stories, but that's all that 98% of indie developers do for cross platform support.
Apple has been intensely stupid as a platform to launch on, though I did do it eventually. I didn't like Apple before and now I like it even less.
However, these days it's possible pass-through hardware to your VM so I would be able to pass through a 2nd GPU to MacOS...if it would let me run it as a guest.