I agree—the difference between the different compatibility layers and native games is very steep at times. Death Stranding on my M2 Pro looks so good it’s hard to believe, but running GTA Online is so brittle and clunky…
Even when games have native macOS builds, it’s rare to find them with Apple Silicon support (and even rarer with Metal support). There is a notable exception though: Arma 3 has experimental Apple Silicon support, though it comes with significant limitations. (Multiplayer, flying & mods)
Although I don’t believe it’s in Apple’s interest, gaming on Linux might become an option in the future, even on Mac, but the lack of ARM builds is an even bigger problem there…
Since I am playing mostly MSFS 2024 these days I currently use GeForce Now which is fine, but cloud gaming isn’t still quite there yet…