If a user can't figure out how to do something, the user is not to blame. The designer is. With so many features in iOS now completely invisible to the naked eye, it's very clear who is responsible for this mess. And it ain't the users.
If a user can't figure out how to do something, the user is not to blame. The designer is. With so many features in iOS now completely invisible to the naked eye, it's very clear who is responsible for this mess. And it ain't the users.
The original iPhone had ~30 features it had to make work in harmony with each other. The current version of iOS has thousands. Each additional feature is an increase in difficulty in making it feel harmonious, and it's beyond the remit of what a single designer with a single vision can handle. It's grown to a scope such that no single person can contain a mental map of every aspect of it at once.
That said, personally I’ve always found the gesture navigation very intuitive.
It probably won an award.