Personally I hope there are tons of layoffs. The entire industry needs to be rinsed clean and refreshed, especially the US gaming industry.
Personally I hope there are tons of layoffs. The entire industry needs to be rinsed clean and refreshed, especially the US gaming industry.
We have indies who embody their games, but EA was doing this well before that. And AAA companies never really tried doing this since (though some directors did market themselves very well despite that. Like Kojima or Romero). It's a shame we have husks walking under a brand when all the personality has long left.
Why does promoting games as if they were movies is an issue? Is this just about the rising development costs of AAA games, or is there something else here that you're alluding to?
As you can imagine, I mostly enjoy single-player narrative games with exploration and some RPG elements, rather than multi-player ones, or open-ended ones with infinite-replayability mechanics. For reference, some of my favorite game franchises include: LBA, Zelda, The Last of Us, Mass Effect, The Witcher, Portal, Talos Principle, GTA, Kotor, Final Fantasy and Kingdom Hearts.
Wow, I guess empathy is not a thing anymore
As a dirty open secret: most "unexpected bugs" found day one are probably on some Jira sheet, been there for months, and were triaged as such to "will fix later". Only magically being prioritized after public feedback that QA teams already expected.