Good news: it's not slow
Let's take rust, which has an oddly thriving ecosystem of lockless mpsc/mpmc/etc queues, and lots of benchmarks of them in lots of configurations.
The fastest ones easily do at least 30 million elements/second in most configurations. The "slowest" around 5-10.
So the fastest is doing 33ns per element and the slowest is 100ns.
Which is probably why the article offers no data. It's not actually slow. It's actually really fast when done well.