Assembly isn't that hard, those of us that grown around 8 bit home computers were writing Z80 and 6502 Assembly aged 10 - 12 years old, while having fun cracking games and setting the roots of Demoscene.
Assembly isn't that hard, those of us that grown around 8 bit home computers were writing Z80 and 6502 Assembly aged 10 - 12 years old, while having fun cracking games and setting the roots of Demoscene.
"ever built something big in LEGO? Yeah? Yeah."
Exactly, plus one gets to understand what JIT and AOT toolchains are actually generating.
Also, assembly is complex because each instruction is very simple.
Don't try to write "good" go and it becomes easy too.
I would rather see clearly defined, readable, documented code that isnt optimal... than good code lacking any of those traits.
And good code often isnt clearly defined, it often isn't reader friendly and it often lacks documentation (this bit is fixable but ends up needing a lot more of it).
Bad code that works isnt bad.
Finally. I found my people.