And by new I don't mean Linux.
And by new I don't mean Linux.
The more conclusive answer, though, is that writing OSes is hard. Just look at Linux - driver issues due to lack of hardware manufacturer support is practically expected. Any startup has to deal with a tremendous barrier to entry in hardware compatibility that neither Microsoft (for whose operating system practically all non-Mac hardware is made) or Apple (who actually produces the hardware that their software runs on), and experience makes it pretty clear that they aren't likely to get it right for a very long time.
Windows got the vast majority of its "buggy and crashy" reputation from crappy third-party device drivers, because as it turns out, doing compatibility for however many millions of hardware profiles is Really Freaking Hard. Apple sidestepped that issue by not even trying (ever try to build a Hackintosh?) and just limiting their target profiles to a known set, much like the console manufacturers. Anyone that wanted to challenge them would either need to be in the hardware business, or develop relationships with hardware vendors that would get them preferential treatment that Linux developers haven't been able to get for decades, and that's not going to happen without a truly obscene amount of capital.