Yeah, curious. The mentioned backdrop-filter seems to be supported everywhere
PS Neat website and explanations, but talking about the liquid glass as a design principle in general, I would rather ui elements in a random website not use that much of gpu for not great reasons but maybe that's my problem of not thinking different.
These are in the specification here: https://drafts.fxtf.org/filter-effects-1/#typedef-filter-url
And used by backdrop-filter here: https://drafts.fxtf.org/filter-effects-2/#BackdropFilterProp...