The product I have in mind is solar sails to be delivered to the Earth-Sun L1 point to counteract climate change. A carbonaceous chondrite asteroid is rich in volatiles to make plastic films as well as metals and stones to coat them with. The pros are:
- solar sails transport themselves without using reaction mass
- you're not competing with cheap resources on Earth to be used on Earth, rather resources from Earth transported past LEO
eliminating many of the fundamental objections to scenarios where ISRU materials get transported somewhere.
Cons are:
- a good sunshade and a good solar sail are different things
- plastic + metal solar sails seem to get corroded badly over time
- if you think the turnaround time between Earth and Mars is bad, you are talking half a decade or more to round trip parts plus a 45 minute communication delay at some times; you either need to send people with all the problems that entails or have advanced autonomy and a manned simulation platform somewhere in near-Earth or cislunar space.
I've got a good picture of what parts of the "head end" that consumes asteroid materials and turns them into reasonable chemical feedstocks looks like with the exception of how to devolatize the asteroid to begin with and where to get the storage tanks to store early offgassing before the metals line comes online. (Storage tanks are an interesting question for manufacturing since the chemical factory needs plenty of them.) I also have some idea of what the "shipyard" that builds the actual sails look like. Trouble is you probably need a Drexler machine to make spare parts and also make customized parts given that you don't really know what you're up against when it comes to the "head end" (though upper pyramid parts of the chemical factory and the shipyard can be simulated close to Earth) ... and Drexler's concept for a Drexler machine doesn't work.