While you say reinforcement learning isn't a good answer, I think its the only answer.
While you say reinforcement learning isn't a good answer, I think its the only answer.
But that recursive thought has a limit. For example: You can think about yourself thinking. With a little effort, you can probably also think about yourself thinking about yourself thinking. But you can't go much deeper.
With the advent of modern computing, we (as a species) have finally created a tool that can "think" recursively, to arbitrary levels of depth. If we ever do create a superintelligent AGI, I'd wager that its brilliance will be attributable to its ability to loop much deeper than humans can.
I don't know what this means; when a computer "thinks" recursively, does it actually?
The recursion is specified by the operator (i.e. programmer), so the program that is "thinking" recursively is not, because the both the "thinking" and the recursion is provided by the tool user (the programmer), not by the tool.
> If we ever do create a superintelligent AGI, I'd wager that its brilliance will be attributable to its ability to loop much deeper than humans can.
Agreed.
Later I connected this game with the ordinals. 0,1,2… ω, ω+1, ω+2,…,2ω,2ω+1,2ω+2,…,3ω,…,4ω,…,4ω,…, ω*ω,…
Another answer might be, how many comments did you read today and not reply too? Did you write a comment by putting down a word and then deciding what the next one should be? Or did you have a full thought in mind before you even began typing a reply?
So, how is it not the same thing? Because it isn't
A brain doesn't have layers and uses sparse connections, any neuron can connect to any other neuron (but not ever other neuron). You can recreate this structure on a computer but how do you decide where your inputs and outputs are? How do you train it? Since it never halts how do you know when to take the output?
There's a reason CS loves its graphs directed and acyclic, they're a lot easier to reason about that way.