Notably Rust did the correct thing by defining multiple slightly incompatible string types for different purposes in the standard library and regularly gets flak for it.
Notably Rust did the correct thing by defining multiple slightly incompatible string types for different purposes in the standard library and regularly gets flak for it.
In addition to separate string types, they have separate iterator types that let you explicitly get the value you want. So:
String.len() == number of bytes
String.bytes().count() == number of bytes
String.chars().count() == number of unicode scalar values
String.graphemes().count() == number of graphemes (requires unicode-segmentation which is not in the stdlib)
String.lines().count() == number of lines
Really my only complaint is I don't think String.len() should exist, it's too ambiguous. We should have to explicitly state what we want/mean via the iterators. String.graphemes().count()
That's a real nice API. (Similarly, python has @ for matmul but there is not an implementation of matmul in stdlib. NumPy has a matmul implementation so that the `@` operator works.)ugrapheme and ucwidth are one way to get the graphene count from a string in Python.
It's probably possible to get the grapheme cluster count from a string containing emoji characters with ICU?
String.chars().count(), String.codePoints().count(), and, for historical reasons, String.getBytes(UTF-8).lengthI disagree. Not all text is human prose. For example, there is nothing wrong with an programming language that only allows ASCII in the source code and many downsides to allowing non-ASCII characters outside string constants or comments.
Lots of people around the world learn programming from sources in their native language, especially early in their career, or when software development is not their actual job.
Enforcing ASCII is the same as enforcing English. How would you feel if all cooking recipes were written in French? If all music theory was in Italian? If all industrial specifications were in German?
It's fine to have a dominant language in a field, but ASCII is a product of technical limitations that we no longer have. UTF-8 has been an absolute godsend for human civilization, despite its flaws.
You are severely underestimate how far you can get without any real command of the English language. I agree that you can't become really good without it, just like you can't do haute cuisine without some French, but the English language is a huge and unnecessary barrier of entry that you would put in front of everyone in the world who isn't submerged in the language from an early age.
Imagine learning programming using only your high school Spanish. Good luck.
This + translated materials + locally written books is how STEM fields work in East Asia, the odds of success shouldn't be low. There just needs to be enough population using your language.
And frequently, there is no other name. There are a lot of diseases, and no language has names for all of them.
Identifiers in code are not a limited vocabulary, and understanding the structure of your code is important, especially so when you are in the early stages of learning.
Andreas Rumpf, the designer of Nim, is Austrian. All the keywords of Nim are in English, the library function names are in English, the documentation is in English, Rumpf's book Mastering Nim is in English, the other major book for the language, Nim In Action (written by Dominik Picheta, nationality unknown but not American) is in English ... this is not "American imperialism" (which is a real thing that I don't defend), it's for easily understandable pragmatic reasons. And the language parser doesn't disallow non-ASCII characters but it doesn't treat them linguistically, and it has special rules for casefolding identifiers that only recognize ASCII letters, hobbling the use of non-ASCII identifiers because case distinguishes between types and other identifiers. The reason for this lack of handling of Unicode linguistically is simply to make the lexer smaller and faster.
Maybe I'm tired, but I've read this multiple times and can't quite figure out your desired position.
I *think* you are in favor of non -ASCII identifiers?
Like I said, I must be tired.
No, it is actually for security reasons. Once you allow non-ASCII identifiers, identifiers will become non identifiable. Only zig recognized that. Nim allows insecure identifiers. https://github.com/rurban/libu8ident/blob/master/doc/c11.md#...
The motte: non-ASCII identifiers should be allowed
The bailey: disallowing non-ASCII identifiers is American imperialism at its worst
UNICODE is essentially a superset of ASCII, and the UTF-8 encoding also contains ASCII as compatible subset (e.g. for the first 127 UNICODE code points, an UTF-8 encoded string is byte-by-byte compatible with the same string encoded in ASCII).
Just don't use any of the Extended ASCII flavours (e.g. "8-bit ASCII with codepages") - or any of the legacy 'national' multibyte encodings (Shift-JIS etc...) because that's how you get the infamous `?????` or `♥♥♥♥♥` mismatches which are commonly associated with 'ASCII' (but this is not ASCII, but some flavour of Extended ASCII decoded with the wrong codepage).
In fact it's awesome that we have one common very simple character set and language that works everywhere and can do everything.
I have only encountered source code using my native language (German) in comments or variable names in highly unprofessional or awful software and it is looked down upon. You will always get an ugly mix and have to mentally stop to figure out which language a name is in. It's simply not worth it.
Please stop pushing this UTF-8 everywhere nonsense. Make it work great on interactive/UI/user facing elements but stop putting UTF-8-only restrictions in low-level software. Example: Copied a bunch of ebooks to my phone, including one with a mangled non-UTF-8 name. It was ridiculously hard to delete the file as most Android graphical and console tools either didn't recognize it or crashed.
I was with you until this sentence. UTF-8 everywhere is great exactly because it is ASCII-compatible (e.g. all ASCII strings are automatically also valid UTF-8 strings, so UTF-8 is a natural upgrade path from ASCII) - both are just encodings for the same UNICODE codepoints, ASCII just cannot go beyond the first 127 codepoints, but that's where UTF-8 comes in and in a way that's backward compatible with ASCII - which is the one ingenious feature of the UTF-8 encoding.
And bytes can conveniently fit both ASCII and UTF-8.
If you want to restrict your programming language to ASCII for whatever reason, fine by me. I don't need "let wohnt_bei_Böckler_STRAẞE = ..." that much.
But if you allow full 8-bit bytes, please don't restrict them to UTF-8. If you need to gracefully handle non-UTF-8 sequences graphically show the appropriate character "�", otherwise let it pass through unmodified. Just don't crash, show useless error messages or in the worst case try to "fix" it by mangling the data even more.
This string cannot be encoded as ASCII in the first place.
> But if you allow full 8-bit bytes, please don't restrict them to UTF-8
UTF-8 has no 8-bit restrictions... You can encode any 21-bit UNICODE codepoint with UTF-8.
It sound's like you're confusing ASCII, Extended ASCII and UTF-8:
- ASCII: 7-bits per "character" (e.g. not able to encode international characters like äöü) but maps to the lower 7-bits of the 21-bits of UNICODE codepoints (e.g. all ASCII character codes are also valid UNICODE code points)
- Extended ASCII: 8-bits per "character" but the interpretation of the upper 128 values depends on a country-specific codepage (e.g. the intepretation of a byte value in the range between 128 and 255 is different between countries and this is what causes all the mess that's usually associated with "ASCII". But ASCII did nothing wrong - the problem is Extended ASCII - this allows to 'encode' äöü with the German codepage but then shows different characters when displayed with a non-German codepage)
- UTF-8: a variable-width encoding for the full range of UNICODE codepoints, uses 1..4 bytes to encode one 21-bit UNICODE codepoint, and the 1-byte encodings are identical with 7-bit ASCII (e.g. when the MSB of a byte in an UTF-8 string is not set, you can be sure that it is a character/codepoint in the ASCII range).
Out of those three, only Extended ASCII with codepages are 'deprecated' and should no longer be used, while ASCII and UTF-8 are both fine since any valid ASCII encoded string is indistinguishable from that same string encoded as UTF-8, e.g. ASCII has been 'retconned' into UTF-8.
The problem they're describing happens because file names (in Linux and Windows) are not text: in Linux (so Android) they're arbitrary sequences of bytes, and in Windows they're arbitrary sequences of UTF-16 code points not necessarily forming valid scalar values (for example, surrogates can be present alone).
And yet, a lot of programs ignore that and insist on storing file names as Unicode strings, which mostly works (because users almost always name files by inputting text) until somehow a file gets written as a sequence of bytes that doesn't map to a valid string (i.e., it's not UTF-8 or UTF-16, depending on the system).
So what's probably happening in GP's case is that they managed somehow to get a file with a non-UTF-8-byte-sequence name in Android, and subsequently every App that tries to deal with that file uses an API that converts the file name to a string containing U+FFFD ("replacement character") when the invalid UTF-8 byte is found. So when GP tries to delete the file, the App will try to delete the file name with the U+FFFD character, which will fail because that file doesn't exist.
GP is saying that showing the U+FFFD character is fine, but the App should understand that the actual file name is not UTF-8 and behave accordingly (i.e. use the original sequence-of-bytes filename when trying to delete it).
Note that this is harder than it should be. For example, with the old Java API (from java.io[1]) that's impossible: if you get a `File` object from listing a directory and ask if it exists, you'll get `false` for GP's file, because the `File` object internally stores the file name as a Java string. To get the correct result, you have to use the new API (from java.nio.file[2]) using `Path` objects.
[1] https://developer.android.com/reference/java/io/File
[2] https://developer.android.com/reference/java/nio/file/Path
Sure, it's backward compatible, as in ASCII handling codes work on systems with UTF-8 locales, but how important is that?
It's only Windows which is stuck in the past here, and Microsoft had 3 decades to fix that problem and migrate away from codegpages to locale-asgnostic UTF-8 (UTF-8 was invented in 1992).
None of the signals were intuitive because they weren’t the typical English abbreviations!
Restricting the program part to ASCII is fine for me, but as a fellow German it's also important to recognize that we don't loose much by not having ä cömplete sät of letters. Everyone can write comprehensible German using ASCII characters only. So I would listen to what people from languages that really don't fit into ASCII have to say.
More relevantly though, good things can come from people who also did bad things; this isn't to justify doing bad things in hopes something good also happens, but it doesn't mean we need to ideologically purge good things based on their creators.
ASCII wasn't "imperialism," it was pragmatism. Yes, it privileged English -- but that's because the engineers designing it _spoke_ English and the US was funding + exporting most of the early computer and networking gear. The US Military essentially gave the world TCP/IP (via DARPA) for free!
Maybe "cultural dominance", but "imperialism at its worst" is a ridiculous take.
Now list anything as important from your list of downsides that's just as unfixable
That's a tradeoff you should carefully consider because there are also downsides to disallowing non-ASCII characters. The downsides of allowing non-ASCII mostly stem from assigning semantic significance to upper/lowercase (which is itself a tradeoff you should consider when designing a language). The other issue I can think of is homographs but it seems to be more of a theoretical concern than a problem you'd run into in practice.
When I first learned programming I used my native language (Finnish, which uses 3 non-ASCII letters: åäö) not only for strings and comments but also identifiers. Back then UTF-8 was not yet universally adopted (ISO 8859-1 character set was still relatively common) so I occasionally encountered issues that I had no means to understand at the time. As programming is being taught to younger and younger audiences it's not reasonable to expect kids from (insert your favorite non-English speaking country) to know enough English to use it for naming. Naming and, to an extent, thinking in English requires a vocabulary orders of magnitude larger than knowing the keywords.
By restricting source code to ASCII only you also lose the ability to use domain-specific notation like mathematical symbols/operators and Greek letters. For example in Julia you may use some mathematical operators (eg. ÷ for Euclidean division, ⊻ for exclusive or, ∈/∉/∋ for checking set membership) and I find it really makes code more pleasant to read.
Not saying the trade-off isn't worth it, but I do feel like there is a tendency to overuse unicode somewhat in Julia.
Just never ever use Extended ASCII (8-bits with codepages).
Most people aren't living in that world. If you're working at Amazon or some business that needs to interact with many countries around the globe, sure, you have to worry about text encoding quite a bit. But the majority of software is being written for a much narrower audience, probably for one single language in one single country. There is simply no reason for most programmers to obsess over text encoding the way so many people here like to.
Here's a better analogy, in the 70s "nobody planned" for names with 's in then. SQL injections, separators, "not in the alphabet", whatever. In the US. Where a lot of people with 's in their names live... Or double-barrelled names.
It's a much simpler problem and still tripped a lot of people
And then you have to support a user with a "funny name" or a business with "weird characters", or you expand your startup to Canada/Mexico and lo and behold...
Even plain English text can't be represented with plain ASCII (although ISO-8859-1 goes a long way).
There are some cases where just plain ASCII is okay, but there are quite few of them (and even those are somewhat controversial).
The solution is to just use UTF-8 everywhere. Or maybe UTF-16 if you really have to.
My understanding of the current "always and only utf-8/unicode" zeitgeist is that is comes mostly from encoding issues among which the complexity of detecting encoding.
I think that the current status quo is better than what came before, but I also think it could be improved.
The languages that i really dont get are those that force valid utf-8 everywhere but dont enforce NFC. Which is most of them but seems like the worst of both worlds.
Non normalized unicode is just as problematic as non validated unicode imo.
But if you do want a sequence of bytes for whatever reason, you can trivially obtain that in any version of Python.
I'll probably just use rust for that script if python2 ever gets dropped by my distro. Reminds me of https://gregoryszorc.com/blog/2020/01/13/mercurial%27s-journ...
Show me.
This is a script created by someone on #nethack a long time ago. It works great with other things as well like old BBS games. It was intended to transparently rewrite single byte encodings to multibyte with an optional conversion array.
It almost works as-is in my testing. (By the way, there's a typo in the usage message.) Here is my test process:
#!/usr/bin/env python
import random, sys, time
def out(b):
# ASCII 0..7 for the second digit of the color code in the escape sequence
color = random.randint(48, 55)
sys.stdout.buffer.write(bytes([27, 91, 51, color, 109, b]))
sys.stdout.flush()
for i in range(32, 256):
out(i)
time.sleep(random.random()/5)
while True:
out(random.randint(32, 255))
time.sleep(0.1)
I suppressed random output of C0 control characters to avoid messing up my terminal, but I added a test that basic ANSI escape sequences can work through this.(My initial version of this didn't flush the output, which mistakenly lead me to try a bunch of unnecessary things in the main script.)
After fixing the `print` calls, the only thing I was forced to change (although I would do the code differently overall) is the output step:
# sys.stdout.write(out.encode("UTF-8"))
sys.stdout.buffer.write(out.encode("UTF-8"))
sys.stdout.flush()
I've tried this out locally (in gnome-terminal) with no issue. (I also compared to the original; I have a local build of 2.7 and adjusted the shebang appropriately.)There's a warning that `bufsize=1` no longer actually means a byte buffer of size 1 for reading (instead it's magically interpreted as a request for line buffering), but this didn't cause a failure when I tried it. (And setting the size to e.g. `2` didn't break things, either.)
I also tried having my test process read from standard input; the handling of ctrl-C and ctrl-D seems to be a bit different (and in general, setting up a Python process to read unbuffered bytes from stdin isn't the most fun thing), but I generally couldn't find any issues here, either. Which is to say, the problems there are in the test process, not in `ibmfilter`. The input is still forwarded to, and readable from, the test process via the `Popen` object. And any problems of this sort are definitely still fixable, as demonstrated by the fact that `curses` is still in the standard library.
Of course, keys in the `special` mapping need to be defined as bytes literals now. Although that could trivially be adapted if you insist.
As for typo, yep. But then, I've left this script essentially untouched for a couple of decades since I was given it.
Here's a diff:
diff --git a/ibmfilter b/ibmfilter
index 245d32c..2633335 100755
--- a/ibmfilter
+++ b/ibmfilter
@@ -1,6 +1,5 @@
-#!/usr/bin/python2 -tt
-# vim:set fileencoding=utf-8
-
+#!/usr/bin/python3
+
from subprocess import *
import sys
import os, select
@@ -10,8 +9,8 @@ special = {
}
if len(sys.argv) < 2:
- print "usage: ibmfilter [command]"
- print "Runs command in a subshell and translates its output from ibm473 codepage to UTF-8."
+ print("usage: ibmfilter [command]")
+ print("Runs command in a subshell and translates its output from ibm473 codepage to UTF-8.")
sys.exit(0)
handle = Popen(sys.argv[1:], stdout=PIPE, bufsize=1)
@@ -26,8 +25,10 @@ while buf != '':
os.kill(handle.pid)
os.system('reset')
raise Exception("Timed out while waiting for stdout to be writeable...")
- sys.stdout.write(out.encode("UTF-8"))
-
+ sys.stdout.buffer.write(out.encode("UTF-8"))
+ sys.stdout.flush()
+
buf = handle.stdout.read(1)
handle.wait()
I already have tested it and it works fine as far as I can tell on every version since at least 3.3 through 3.13 inclusive. There's really nothing version specific here, except the warning I mentioned which is introduced in 3.8. If you encounter a problem, some more sophisticated diagnostics would be needed, and honestly I'm not actually sure where to start with that. (Although I'm mildly impressed that you still have access to a 2.7 interpreter in /usr/bin without breaking anything else.)If you want to add overrides, you must use bytes literals for the keys. That looks like:
b'\xff': 'X'
> (heck, pip even warns you not to try installing libs globally so everyone can use same set these days)Some Python programs have mutually incompatible dependencies, and you can't really have two versions of the same dependency loaded in the same runtime. This has always been a problem; you're just looking at the current iteration of pip trying to cooperate with Linux distros to help you not break your system as a result.
"Using the same set" is not actually desirable for development.
And with that out of the way. This one seems to mostly work!
So python3 did not significantly change handling this sort of byte stream and while Mercurial folks might well have had their own woes, I have no idea what the issues were in all those prior attempts with this file.
... that said, it does do one odd thing (following is output on launching):
/usr/lib/python3.12/subprocess.py:1016: RuntimeWarning: line buffering (buffering=1) isn't supported in binary mode, the default buffer size will be used
self.stdout = io.open(c2pread, 'rb', bufsize)
And yet, I can't spot any issues in gameplay, yet, caused by this, so I'm inclined to let it pass? But, it does make me wonder if later on, I might hit issues...At least for now, I'm going to tentatively say it seems fine. Hm. You know what. Let me try with some more obvious things that might fail if the buffer size is wrong.
So. Now I'm wondering why, given how relatively minor this change is (aside from the odd error message, and the typical python3 changes just one slightly modified line and one inserted line), why did so many pythonistas have so much difficulty over the many years I asked about this? I mean, I only formed my opinion that maybe there was a problem with python3 byte/string handling to just how many attempts there were... Were they trying to do things in a more idiomatic python3 fashion? Did the python3 APIs change? Does the error hint at something more concerning? Well, whatever. Clearly it's (mostly) fine now. And my carefully tweaked nethack profile is safe if python2 is removed without needing to make my own stream filter. Yay! Thanks!
... further updates.. ok there are a few issues.
1) the warning
2) there's an odd ghost flicker that jumps around the nethack level as if a cursor is appearing - does not happen in the python2 one.
3) on quitting it no longer it no longer exits gracefully and I have to ctrl-c the script.
4) It is much slower to render. the python2 one draws a screen almost instantly for most uses (although still a bit slower than not filtered, at least on this computer, for things that change a lot, like video). This one ripples down - that might explain the ghost flickering in ② and might be related to the buffer warning. This becomes much more noticeable with BBSes although it is usually fine in nethack. You can see the difference on a simpler testcase without setting up a BBS account by streaming a bit more data at once say by running: ibmfilter curl ascii.live/nyan
So, clearly not perfect but.. eh. functional? Still far better than prior attempts, and at least it mostly works with nethack.
Yes, that would be exactly why. You can use e.g. `sed` to remove leading whitespace from each line (I used it to add the leading whitespace for posting).
> ... that said, it does do one odd thing (following is output on launching):
Yes, that's the warning I mentioned. The original code requests to use a buffer size of 1, which is no longer supported (it now means to use line buffering).
> It is much slower to render.
Avoiding line buffering (by requiring a buffer size of 2 or more) might fix that. Actually, it might be a good idea to use a significantly larger buffer, so that e.g. an entire ANSI colour code can be read all at once.
The other issues are, I'm pretty sure, because of other things that changed in how `subprocess` works. Fixing things at this level would indeed require quite a bit more hacking around with the low-level terminal APIs.
> I mean, I only formed my opinion that maybe there was a problem with python3 byte/string handling to just how many attempts there were... Were they trying to do things in a more idiomatic python3 fashion? Did the python3 APIs change? Does the error hint at something more concerning?
Most likely, other attempts either a) didn't understand what the original code was doing in precise enough detail, or b) didn't know how to send binary data to standard output properly (Python 3 defaults to opening standard output as a text stream).
All of that said: I think that nowadays you should just be able to get a build of NetHack that just outputs UTF-8 characters directly; failing that, you can use the `locale` command to tell your terminal to expect cp437 data.
The unfortunate thing is the "lag" is a bit annoying with some apps, so I'll probably still use the python2 one for now.
It uses Latin-1 for ASCII strings, UCS-2 for strings that contain code points in the BMP and UCS-4 only for strings that contain code points outside the BMP.
It would be pretty silly for them to explode all strings to 4-byte characters.
They need at most 21 bits. The bits may only be available in multiples of 8, but the implementation also doesn't byte-pack them into 24-bit units, so that's moot.