So somehow Unity gave away or sold part of its engine and now China has a different fork of Unity that has some of the Unreal features built in along with lots of work on Cel-Shading.
Neither my product owner, tech lead, or skip-level knew about it and were surprised when I showed them
Surely "china" had access to unity this entire time, no? Isn't this the entire point of open source? "Unity" needs to provide some value if it wants to retain control of what code is being executed.