While WaitForMultipleObjects was an advantage of Windows NT over UNIX, it was nothing new. IBM PL/I had an equivalent function already in 1965, almost 30 years before Windows NT.
The "wait" function of IBM PL/I was actually the model for the UNIX "wait", but the UNIX function was extremely simplified and much weaker than its model, like it was also the case with the many features inherited by UNIX from Multics. Unfortunately, many decades had to pass until the descendants of UNIX began to gain features comparable in sophistication with those of the ancestors of UNIX.
However the Microsoft WaitForSingleObject and WaitForMultipleObjects did not have an efficient implementation, which is why they had to add WaitOnAddress, the equivalent of Linux futex.
It is true however that the Linux futex had and still has some annoying limitations, like the size of only 32 bits of the futex value, instead of 64 bits, and the fact that it is possible to wait only on a single event. Using atomic bit operations on the futex value it is actually possible to wait on multiple events, though not in the most efficient way. However here is where the 32-bit size of the futex value becomes annoying.
Therefore the work that attempts to combine the advantages of "futex" with some of the advantages of WaitForMultipleObjects is very welcome.
However this does not ape Windows, but it just reimplements techniques that are much older than the Microsoft company, which were well known more than a half of century ago.