In addition: people pay over $100 per month for these cheats, plus the initial hardware investment. The 60 bucks license doesn't matter. You just hop to another server.
The 60 bucks license doesn't matter. You just hop to another server.
That's the entire point and why community moderation servers work. Why would a hacker keep coming back to a well moderate private server where they only get 5-10 minutes of play time before their account/license get banned when they can instead go to another unmoderated server and not worry about it?I'm perfectly content of feed those people to the bear so me and my friends can continue to have a fun and mostly hacker free experience.
Some companies have tried a strategy of quietly shunting cheaters off to cheater ghettoes but the cheaters figure it out pretty quickly. With some limited exceptions, the cheating we're talking about is motivated by a desire to gain an advantage over legitimate, non-cheating players.
Yes, banning a license key (assuming you have an unforgeable proof of license key ownership) is more potent than banning an IP address or email address. There are cross-game mechanisms like Steam VAC bans and Xbox Live account bans which are pretty potent too.
But they can still be evaded. Besides many cheaters simply having the money to buy new things, they can also get them from sites that trade in stolen license keys and accounts.