What I always wanted in video games where you can craft weapons was the idea that you can combine the duct tape with wood with fishing lures and it creates something the designer didn't think about :)
You would basically need a life simulator for that, with rules like fish exist, fish live in water, fish chase other organic things in the water, a worm attracts fish, the hook makes the fish stick if it bites, do you see what I'm saying? You can't just have all this stuff happening organically. It's possible to have systems where the possibilities are so vast that the dev can't consider all of them, like spore or path of exile or whatever, lots of games with lots of options for customization. But you can't just have a real world simulator, the real world is too complex to simulate, let alone in real time.