1. Sending GETSTATUS always causes the connection to drop.
2. Sending the first "correct" ROUTE packet causes the server to go down for a while.
3. Sending GETMAIL for the email after the hint email (4th one in my case) causes the connection to drop.
@richmans Happy to be playtesting your game, but I would be glad if you can reply to this comment so that I know this is being read.