> Similarly, if you really try to use that screen real estate to its fullest for coding, and start editing 200-300 character lines, you’ll quickly notice it starts to feel just a bit weird and confusing. It gets surprisingly easy to lose your place. Rhetorically the “80 characters is just because of dinosaur technology! Use all those ultrawide pixels!” talking point is quite popular, but practically people usually just want a few more characters worth of breathing room, maxing out at 100 characters, far narrower than even the most svelte widescreen.
Well yeah, this seems to be a bit of a straw man. Nobody is suggesting 200 characters. But 80 is definitely anaemic. I think 100 is quite low too, so it seems bold to say "maxing out at 100".
120 is the most comfortable I've found, striking a good balance between readability, excessive wrapping, and side-by-side viewing.