First, 3d rendering. I'm already using Flutter to back a 2d game and I'm not alone. A cross-platform framework has a lot of appeal for game devs who'd like to release everywhere and are okay sacrificing a little performance for it. Flutter has some 3d rendering support, but it doesn't work on web.
Bundle size is a pain point for flutter, an improvement here could be great.
Web is an important platform. SEO still matters. Cross-platform frameworks tend to struggle here. How does this do?