On HN I keep hearing that associating .NET with Windows is outdated perception.
Writing JVM languages I feel that the developer experience is pretty much the same on any OS. It seems this cannot be said for .NET?
On HN I keep hearing that associating .NET with Windows is outdated perception.
Writing JVM languages I feel that the developer experience is pretty much the same on any OS. It seems this cannot be said for .NET?
Visual Studio is still not ported to Linux or Mac, you need to use Rider or VSCode. If you use JetBrains for Java, using Rider will feel good no matter where you are.
The GUI library situation is a tough one. In many ways its far more advanced than other languages but their newest attempt is not as good as the older Windows only API. But what other language is graded for its great native GUI library?
I'm not calling MS cool but at the same time I think the goalposts are different.
We dont do the same for java, rust, or c… there are good IDEs for each of them and none are made by the maintainers of the language.
Netbeans was a product acquired by Sun, Sun Forte was its "Professional" variant in Solaris, and Oracle still takes care of it in the context of Solaris and Oracle Linux.
Eclipse was a rewrite from Visual Age products, originall written in Smalltalk, by IBM, and IBM keeps being a Java vendor with their own implementations.
Avalonia is the go-to library for cross-platform UI in .NET right now. But Microsoft's own apps have been switching to web stacks, in a clear case of "Do as I say, not as I do."
Language and std lib wise, C# sits in the sweet spot.
We have a few .NET applications running on the infrastructure on Linux hosts and it's just like every other thing.
But in some contexts, e.g. PowerBI, it pulls in a dependency and BOOM it's Windows Only to the point that not even Wine or Proton can help you. For something, that should be, mind you, a dumb SQL proxy like the PowerBI Embedded Gateway.
Games are quite standalone programs they don't depend deeply integrated Win32 stuff. They don't even use standard UI stuff from Win32. With Vulkan, porting DirectX became very viable and that was the grunt work. There are no DCOM servers or OLE stuff in games which is where Windows API actually becomes huge and sometimes nastier. Business apps however deeply depend on those.
It currently supports Linux as a running target for servers. It supports both running desktop software and development very badly.
The development experience with Rider is also great on Linux. I think you need to be more specific with the complaints because I have many beefs with Microsoft's approach to many things, but I could not pick up on what you meant.
GUI stuff from Windows depends deeply on Win32 and how Windows's core APIs work. So expecting Microsoft to port stuff like .Net Windows Forms is meaningless. They are open source though. Maybe with some completion effort Wine can run them.