I mean you can easily compare this to trades and construction. Would you want a house that's built in a week by cheap foreign workers that don't know what they're doing? The end result looks great on the outside, and you can always let some other cheap worker fix some issues you're having! The electricity works! Until it doesn't and a fire breaks out.
I get it - the hype is based around the quick gains you can absolutely have. The gains are insane, I have been able to be more productive at boilerplate and repetitive tasks too. But just building software isn't hard. Building software that lasts, building software that is rock solid, efficient and maintainable, that's hard!
It's sickening to me how quickly people want to throw that in the garbage. All because it saves a few $ in development time, quality is suddenly a metric that is completely ignored, rather than weighed in.
It's going to bite people in the ass.
I agree with you we should have quality standard, but I also think it's 100% inevitable that this will all go out the window, in most companies and if that happens, our asses will be bitten.
As a silly example, an LLM will happily add all sorts of animated gifs to the screen for me, even if it makes the page take three times as long to load and more difficult to use.
It's a shame to lose well-crafted experiences in favor of the lowest-common-denominator that LLMs put out, just because they're cheaper.
If I ask it to “add drag & drop”, I already know in my mind what the correct code should look like, because I’ve implemented it many times in the past. LLMs just never deliver the -code- that I want. The end result might look ok and the drag & drop will work, but the code will be atrocious and on first glance I can pick out 10-20 mistakes that I’ll have to ask it to fix. And even if I ask for a fix, I’ll never get the same code quality as hand written code. And how can I push this kind of sub-par code to an employer’s repo when I know that I can (and should) write better quality code myself. This is what I’m being paid for right?
That's a good question. Because developers can sometimes have a bit of an unhealthy love affair with their own code.
Does your employee actually care as much about code quality as much as you do?
They would probably ask what is the downside of accepting this lower quality code, given the upside you presented:
> The end result might look ok and the drag & drop will work
Which you did quickly, saving them money (in theory).
I do wonder if this is why there is such a gulf in LLM experience. If you're doing hardcore huge scale distributed systems then I can (maybe?) see why you'd think it is useless. However, that is very niche imo and most software dev work is some level (unfortunately) of virtually throwaway code. Of course, not all is - of all the ideas and experiments, some percentage is hopefully very successful and can be polished.