you kind of need soul for that, and a lot of background knowledge on mythology/fantasy lore, but also tool use to work the world systems.
you kind of need soul for that, and a lot of background knowledge on mythology/fantasy lore, but also tool use to work the world systems.
Though making it an evil otherwordly creature is a bit extreme, it's at least similar to what a flexible GM can do. In my DMing days, I would often develop new paths that integrated into the whole inspired by things my players noticed/suspected.
You are right though and it's not that I completely dislike the LLMs "flexibilty" and openness to suggestions. However, it's also super easy to use it for "cheating". E.g. it generated a scenario with an evil entity about to attack me and some friendly NPC and I could "solve" that problem by telling the NPC "remember the device I gave you last week and told you to always keep on hand? pull the trigger now!" (that never happend, at least to the LLMs knowledge) and the LLM made up some device that shot a beam of magic light at the creature and stopped it.
Technically this worked great, but everything was somewhat bland and generic.
Noteable not-highlights: - there is a shimmer in the nearby forests that keep villagers up at night -> it's an orc camp - there is a mysterious figure in town -> it's a Aragon type ranger
Ask some model to generate a number uniformly between 0 and 100; you get 47 a lot. Or 27. Something like that.
Ask it for a list of numbers, uniformly distributed, and it also often starts with the same number. However later elements in the sequence will converge (imperfectly) to a better approximation of uniformity.
The same for names of the dwarves and paladins in your party.
From time to time I get the event so great and character so compelling, I save the best in Author Note or Lorebook.
The overall atmosphere is effortlessly somewhat Skyrim/Game of Thrones/World of Darkness adjacent.
I'd look for these two models to build this simulator of yours, ie R1 to plan and V3 to fill in the blanks. Oh, or maybe Google Gemini 2.5 or 2.0 to plan the story and DeepSeek V3 to fill in.
Other than that I don't do anything special compared to what other people share on aicg or reddit, etc. Just best practices :) (summaries, good OOC, temperature/top k/top p depending on the model).
Hmmm, maybe spending a lot of time on building interesting, deep, rich persona with deep links to the world (scenario card). 100-300 tokens. There are cards helping in building persona ("Persona Builder" from chub works great). Make it succinct.
I've found myself giggle for hours from the shenanigans of NPCs with my sidekick or just save in the journal best fragments of the gorgeous mental pictures it painted with words.
So at the end the name of the card that works best for me so far: it's called "Loraheim" (also on chub) but from my limited experience good model (DeepSeek V3/R1) + good preset + good persona + passable character will make a great adventure (I've just started a dramatic space opera from the fairly boring "you wake up in the alien dome/zoo").
It can be a great fun, try it :)