However, not all C constructs have idomatic Rust equivalents. For example, bitfields don't exist in Rust, and unlike Rust enums, C enums can have any value of the underlying type. And for ABI reasons, it's very commom in C APIs to use a pointer to an opaque type paired with what are effectively accessor function and methods, so mapping them to accessors and methods on a "Handle" type in Rust often is the most idomatic Rust representation of the C interface.
`#[repr(C)]` instructs the compiler to lay the struct out exactly according to C’s rules: order, alignment, padding, size, etc. Without this, the compiler is allowed a lot more freedom when laying out a struct.