> Once you've tested the complex things that (almost) no language has a type system able to express, you also have tested null checks, function parameter types, etc. by virtue of you needing to visit those situations in order to test the complex logic. This isn't a real problem.
I just don't find this in practice. For example, I've worked in multiple large Python projects with lots of test cases, and nobody is making the effort to check what happens when you pass incorrect types, badly formed input, and null values in different permutations to each function because it's too much effort and tedious. Most tests are happy path tests, a few error handling tests if you're lucky, for a few example values that are going to miss a lot of edges.
And let's be honest, it's common for parts of the code to have no tests at all because the deadline was too tight or it's deemed not important.
If you have a type system that lets you capture properties like "this parameter should not be null", why would you not leverage this? It's so easily in the sweet spot for me of minimal effort, high reward e.g. eliminates null errors, makes refactoring easier later, that I don't want to use languages that expect me to write test cases for this.
> half-assed type systems are easier to understand for average developers
Not sure why you call them that. Language designers are always trying find a sweet spot with their type systems, in terms of how hard it is to use and what payback you get. For example, once you try to capture even basic properties about e.g. the size/length of collections in the types, the burden on the dev gets unreasonable high very quickly (like requiring devs to write proofs). It's a choice to make them less powerful.