The right way to use the go race detector is:
1. Only turn it on in testing. It's too slow to run in prod to be worth it, so only in testing. If your testing does not cover a use-case, tough luck, you won't catch the race until it breaks prod.
2. Have a nightly job that runs unit and integ tests, built with -race, and without caching, and if any races show up there, save the trace and hunt for them. It only works probabilistically for almost all significant real-world code, so you have to keep running it periodically.
3. Accept that you'll have, for any decently sized go project, a chunk of mysterious data-races. The upstream go project has em, most of google's go code has em, you will to. Run your code under a process manager to restart it when it crashes. If your code runs on user's devices, gaslight your users into thinking their ram or processor might be faulty so you don't have to debug races.
4. Rewrite your code in rust, and get something better than the go race detector every time you compile.
The most important of those is 3. If you don't do anything else, do 3 (i.e. run your go code under systemd or k8s with 'restart=always').