Other things I remember:
- When you'd die, you'd pick an heir from your kids. They would be described as (sometimes you were supposed to understand as) being skilled at either fighting, exploring, or trading. If you didn't have an old enough one to pick, you'd have to pay a lot for some godparent to take over in the interim.
- You could raise capital by selling shares in your operation, but the more shares outstanding, the more interest (Zinsen) you'd have to pay. (You could also buy them back, but they'd be more expensive when you had a good year.)
- If you couldn't pay your obligations, you'd lose a turn to the Schuldturm (debtor's prison, lit. "debt tower").
- You could send explorers to find more lucrative ports, Novgorod being a good one.
- Depending on the weather, you might lose ships. Sometimes you wouldn't want to send any out, in which case it would warn you, "Keine Koggen auf der See! Zug wirklich beenden?" ("No cogs[2] on the sea! Really end turn?")
- You would get random events each turn, one of them being a soothsayer that would offer to predict your fortune. They would then give you the option to pay for extra advice, which would always be "Don't trust charlatans!"
- As your empire expanded, you'd be promoted in rank, some of the higher ones being Senator or Patrician.
- There would be battles, as nobles would sometimes attack your ports.
[1] https://www.mobygames.com/game/9273/hanse-die-expedition/
[2] A kind of ship used back then (also mentioned in the article as replacing the Knarr): https://en.wikipedia.org/wiki/Cog_(ship)?useskin=vector
The following funny little side story might have contributed to that:
The game's publisher Sonflower was sued by a descendant of the Fugger family because they claimed the game puts the name of his family in a bad light. They won and "Die Fugger II" could not be sold anymore. "Die Fugger III" appeared under the name "Die Gilde".
It had 2 more sequels after Die Gilde, in fact.
I ended up controlling the whole Hanseatic League from Lübeck.
Good times.
i distinctly remember the "beer from Gdansk -> Textile from Malmo -> sell everything in Lübeck" route
Also I think it was the easiest wealthy city to raid as a pirate, so you could donate a lot of money as a mayor and then steal it as a pirate only to donate it again and earn reputation.