I think the author's list of "ugly" games is missing Witcher III, Hellblade, God of War (2018), Elden Ring, Baldur's Gate...
And we need some examples of good, cinematic, artful tone mapping, like any scene of a Hollywood movie set in Mexico...
And we need some examples of good, cinematic, artful tone mapping, like any scene of a Hollywood movie set in Mexico...
That's not tone mapping, but color grading
- The first steps in Limveld
- Liurnia of the Lakes (from Stormveil)
- Leyndell
- The first look at the Scadutree
- Cerulean Coast
- Stone Coffin Fissure
- Enir Ilim
I can't remember another property with a similar diversity of incredibly beautiful and imposing areas.
And I agree that it would be nice to have some positive examples. I think there were a bunch of SNES games which did it well, but that may just be nostalgia.
I remember it looked beautiful. Especially comparing to early 3D games of that era.