I don't know what you're trying to say here. C would also be memory-safe if the program just simply stopped after violating memory safety, but it doesn't necessarily do that, so it's not memory safe. And neither is Go.
I don't know what you're trying to say here. C would also be memory-safe if the program just simply stopped after violating memory safety, but it doesn't necessarily do that, so it's not memory safe. And neither is Go.
The only reason this isn't a more critical issue is because data races are hard to exploit and there aren't lot of concurrent Go programs/system libraries that accept lot of attacker controlled inputs.
What you can say though (and the point I made upthread) is that if a language manages to provably never segfault, then it must have some sort of true language-enforced safety because the difference between segfaulting or not is really just a matter of granularity.
> Rust has, unfortunately, changed the narrative so that people now believe memory safety is a property of the language, when it is one of the implementation.
I am not sure I agree with that (the concept of memory-safe languages looong predates Rust), but you can just define a memory-safe language as one where all conforming implementations are memory-safe -- making it a feature of the language itself, not just a feature of a particular implementation.